An updated, GZDoom specific, version of my 2003 ZDoom level. An small Indiana Jones/Tomb Raider themed level. Too many changes to list. Requires GZDoom 4.3.3
Credits : Map Design, Scripting & Decorate - Russell Pearson
Weapon Animation - Russell Pearson
Playtesting - Nigel 'Enjay' Rowand (2003, 2020)
Playtesting - Rick 'Grimm' Dow (2003)
Base Textures - Simon O'Callaghan (Soc) Simonoc.com
Black Pistol Base Sprites - Sergeant_Mark_IV (Brutal Doom)
Green Pistol Base Sprites - Trailblazer, Project Brutality
Flashlight Base Sprites - Alando1, osjclatchford, Eriance
Boulder Base Model - Madee
Grass and Bush Sprites - Brutal Doom
Flare Box Sprite - scalliano
Fireball and Smoke Sprites - Brutal Doom, Project Brutality, VietDoom
Sprite and Texture Modifications - Russell Pearson
Flashlight Effect - SuaveSteve (ZDoom forums)
Flare Effect - Sergeant_Mark_IV (VietDoom)
HitPuff Effect - Brutal Doom
Brightmaps - GZDoom, Brutal Doom, Russell Pearson
Additional Sounds - Mike Koenig, Brutal Doom, Trailblazer
Heck yeah! This is such a classic among Doom Mods.
Great to see it get a Remaster! :)
Ah you changed this mod. nice. yeah i have your older version of this mod. less details and different weapons. you made some good mods in the passed and doom raider was a good mod. always wish it got different weapons and more details. anyway good luck with it. looks good so far.
oh god
this 2003 doom raider remake is really great