Description

Welcome to Doom Expanded, a compilation enhancement mod for GZDoom for use with the original Doom IWADs. The purpose of this modification is to add a number of graphical, sound, and gameplay enhancements as well as other tweaks and additions to the classic Doom experience while keeping the original gameplay intact.

Preview
Doom Expanded Final
Comments
Sergeek
Sergeek

Is it possible to run this with Zandronum?
I always get the message
Script error, "DEFinal.pk3:mapinfo" line 12:
Intermission: Unknown top level keyword
When I'm trying to play it.

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lamda
lamda

No, only GZDoom is supported.
Doomworld.com

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lamda
lamda

I like this mod. I used to love Brutal Doom, but have eventually become tired of it. The original Doom gameplay has its merits -- the fluent, uninterrupted killing. Doom Expanded is by far the best-looking graphics enhancement mod I have seen. Forget about those high-def textures and 3D models -- they just look weird in Doom. Doom Expanded improves Doom's graphics without losing its original flavor -- low-def textures, low-def sprites, but adds better lighting, essential particle effects, better sound effects, a few more death animations, and a little more gore -- that's all. I like how the enemies' eyes and computer lights glow in darkness -- the mod makes lights like lights, not just pixels in lighter colors -- a small touch but very effective. See the screenshots here:
Moddb.com

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Satobi46
Satobi46

Can i use brutal with this

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