Description

OGG music replacement pack as an alternative to FluidSynth. This file should be used with version 1.0 to 1.2 of the mod only.

Preview
Doom 64: Retribution - OGG Music Pack (v1.0-v1.2)
Comments
snapshot_
snapshot_

Much better, was having troubles getting the midi file to work.

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BerserkerNoir
BerserkerNoir

Excellent!
I have no problem with the SF2, but its a pain changing the Path everytime i want to use another soundfont.

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DashieSparkle
DashieSparkle

Well that doesn't work for me. It still tries to load the Midi files.

(Update)
Ignore what I said, I sorted it out.

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Nevander Author
Nevander

As long as the OGGs are forced to be loaded after the mod, it should override the MIDIs and play regardless of what the mod is trying to do. By default, the MIDIs will try to play with FluidSynth but since you are putting OGGs in their place the music plays fine since OGGs don't need to be synthesized.

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THE-FALLENGATEKEEPER
THE-FALLENGATEKEEPER

i followed all the steps on how to change the music and its still not working could u help me out at all please

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THE-FALLENGATEKEEPER
THE-FALLENGATEKEEPER

ive followed the steps on the read me files that come with doom 64 retribution on how to change the music for the game and i did so but no effect the games still playing the music that comes with the wad could u help me out how did u sort it out

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Votterbin
Votterbin

Yes, much better. Now I don't have to mess with my gzdoom_name.ini file every time I wanna play something like Doom II.

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