Adjusted hands position for PDA Reanimation mod to resemble default BaS settings. Designed for BaS but should work with different repositions since Update 2.
Description:
If you installed PDA Reanimation mod and PDA in game is partially below the screen this mod will fix it.
I've changed hands and zoom positions for PDA to be properly placed. It was designed for BaS but should work with different repositions since Update 2. I can't test every possible setup so feedback is appreciated. This mod will not replace any files as it's a DLTX format.
Two versions available to choose during the installation:
Check >this comparison< to decide which one you prefer. I recommend to watch it in fullscreen to get the idea how it looks in game.
Changelog:
Update1 - potential fix for resolution aspect ratios different than 16:9
Update2 - forced PDA hud_fov to make this mod compatible with other repositions.
Requirements:
Installation:
I highly recommend to install mods with Mod Organizer 2.
But if you want to install manually, open archive, choose version you want and simply move gamedata form the zip and put in stalker directory.
If someone already downloaded my patch from PDA Reanimation comment section, you can replace it with this file.
Customization:
If you don't like my settings or something doesn't looks right, here is short guide how to customize your PDA hands position with this mod.
- Open file gamedata/configs/mod_system_pda_reanimated.ltx
- Edit positions according to this scheme (positive/negative values):
idle:
hands_position = x,y,z ; x - right/left, y - up/down, z - front/back
hands_position_16x9 = x,y,z ; x - right/left, y - up/down, z - front/back
hands_orientation = x,y,z ; x - yaw right/left, y - pitch up/down, z - roll clockwise/counterclockwise
hands_orientation_16x9 = x,y,z ; x - yaw right/left, y - pitch up/down, z - roll clockwise/counterclockwise
zoomed:
aim_hud_offset_pos = x,y,z ; x - right/left, y - up/down, z - front/back
aim_hud_offset_pos_16x9 = x,y,z ; x - right/left, y - up/down, z - front/back
aim_hud_offset_rot = x,y,z ; x - pitch down/up, y - yaw right/left, z - roll counterclockwise/clockwise
aim_hud_offset_rot_16x9 = x,y,z ; x - pitch down/up, y - yaw right/left, z - roll counterclockwise/clockwise
Screenshots:
Idle before:
Idle after:
Zoomed before:
Zoomed after (closer):
Zoomed optional (further):
If you don't like default settings or use some different reposition mods check Customization section. You can tweak mod to your liking.
Since Update 2 mod should work with different repositions, feedback is appreciated.
Bless brother, OG mod author wasn't doing anything about it
Thank you very much, it's very helpful.
you know it depends on what mods people use and it never looks the same for you right? I'm atre today trying to configure for myself. I don't use BAS. I use blindside and EFT position and it doesn't look like your screen even using your adon.
If it were that easy I would also have created a fix.
I clearly stated in description this mod was designed for BaS and works well with EFT Reposition and might look odd with different setups.
Are you using resolution with different aspect ratio than 16:9 by chance?
Hi, I use the eft reposition only, but my pda still very close to the screen, 16:9 (1920x1080)
I found the issue with eft reposition, should be fixed in update 2. Tell me if it works now.
yeah, it works for me now, thank u!
Now yes after your update worked. now it's perfect. Thanks for the work.
thank you very much for the complement friend 10/10
Еще ломается HUD использования предметов FDDA (например Аптечки). Можешь проверить и добавить фикс в свой фикс :)?
This works with Rener PDA renewed?
Should work as PDA Renewed replaces only textures and sounds.
I've tested both options; 21:9 works perfectly fine in any case. I've tested at my monitor's native 3440x1440, as well as two custom resolutions: 2580x1080 and 2150x900 (proper ratios for my monitor), and everything works as expected (so one can assume all other 21:9 resolutions, custom or not, should work). To be clear, I'm judging this by the amount of vertical space the PDA is taking up in both configurations you've provided, as obviously I see a bit more to the sides. My screen looks exactly like your screenshots.
Of note, I thought I'd like the 'Closer' one more, due to simply having larger text to read, but... I kinda like the 'Further option', as I can see quite a bit off to the sides (and of course, just above the PDA). Love the animations, especially the sprinting bit. Didn't know I needed this until I had it, thanks :)
EDIT: I am 1.5.2, custom modlist using FDDA, BaS, THAP, INERTIA, HD Models Lite, WCT, PDA return to weapon, PDA sprint toggle... no conflicts whatsoever. Hopefully that's enough feedback for you!
Thanks for feedback. Good to know it works well on 21:9.
works on 1.5.1?
yes.
Is DLTX really required?
yes
ohh my lawd you are awesome! im so bad at making repositions and saw your coment and now i dont hae to do it
Moddb.com
правка
Thx a lot for the patch, but the PDA move quite a lot even when idle. Not sure if it's because of this or the Reanimation it self
add the edit for BAS to your archive for convenience Moddb.com the
addon is great
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Great mod, thanks :)
nice mod, good job