This addon entirely disables autoaim or halves the autoaiming factor for jump attacks of select mutants in Anomaly 1.5.1.
Annoyed by being magnetic to pseudodogs? Never liked cats that cheat in games?
Then this low-key addon is for you, stalker!
It basically lessens (nerfs) or disables the autoaim-function of certain mutants. These are able to home in on your position while jump-attacking, making sure they miss less with their rigid-a** animations and you feel a lot more like an incapable idiot. Defusing this ability was a matter of changing one single line ("jump_auto_aim_factor =") in the creature files.
Be aware that this will make gameplay EASIER: Mutants miss you a lot more while jumping at you if you time your moves right or don't stop moving at all. I did not re-balance any stats of attacks, damage or such to mitigate this, the addon solely decreases the factor by half or disables the autoaim function entirely.
The file comes packed as a 7zip-archive, so make sure you are able to open this type.
AND MAKE SURE TO READ THE README!
08.02.2021 - REMOVED m_snork.ltx due to redundancy (thanks to bvcx)
It is quite similar to Wojach's "NO MUTANT RUNNING ATTACK"-addon but the creature files have since been updated and I also did not disable the running attacks for certain mutants.
If you have any questions, requests, bugs or needs - write me a PM, friend!
Anomaly dev team for their amazing mod and GSC Game World for their respective assets and property.