Using wall textures as doors & lifts, misaligned texture door, A BFG9000 spawned to use against a single Baron of Hell...typical newbie Doom map making.
Try focusing more on making one level and take time getting it the best you can get it rather than make a bunch of quick half-baked levels. Texture work and gameplay design is an art and it takes time to get it right.
@keeul18, what's the point of trying to give constructive feedback to someone who's never going to listen to you and will keep uploading his terrible, zero effort, featureless, bare-bones "maps"? Just look at the stuff he keeps spamming after your feedback. So why do you bother, when it's pointless with people like him? A prime example of why kids shouldn't be allowed near level editing sowtware.
Using wall textures as doors & lifts, misaligned texture door, A BFG9000 spawned to use against a single Baron of Hell...typical newbie Doom map making.
yes. im just getting started.
Try focusing more on making one level and take time getting it the best you can get it rather than make a bunch of quick half-baked levels. Texture work and gameplay design is an art and it takes time to get it right.
@keeul18, what's the point of trying to give constructive feedback to someone who's never going to listen to you and will keep uploading his terrible, zero effort, featureless, bare-bones "maps"? Just look at the stuff he keeps spamming after your feedback. So why do you bother, when it's pointless with people like him? A prime example of why kids shouldn't be allowed near level editing sowtware.