Based on Drx and Dan's Desolation Mods this version is made for Call of Misery 1.0d + hotfix 2.
Original CoM respawns were edited only by increasing respawn time, no additional changes were made.
Respawn times for everything are increased to 4 days. This is even more important for Call of Misery because of much slower gameplay than original CoC.
If You're looking for CoC versions then head there: Moddb.com
Just side note. I've ported this mod to CoM couple months ago but I had no time to test it previously. I've decided to upload it to moddb after my cousin feedback that it works as it should after couple of days playing CoM. I've played it myself but not enough time to spot the difference.
If you are playing CoM you probably spotted that game is much slower than CoC, because of that respawn times are even more annoying. Often after clearing one enemy outpost you are slowly heading to base just to receive a quest to clear the same outpost again. With this addon it should happen no more or at least less times.
I also like to set population for everything to 0.25 in game settings, but this is my personal preference as I like empty Zone, not something that looks like amusement park.
Good luck Stalkers.
The installer is incorrect. It has the smarts in gamedata/scripts when they should be in gamedata/configs/scripts. Right now, this mod doesn't do anything.
I looked at the diffs, you've upped all the respawns to 4 days like it says in the descriptions. It may be better to up to 4x the original respawn time instead. CoM uses DesolationX spawns for the most part and some of those respawn intervals are less than a day. Putting eveyrthing at 4 days instead of 4x will remove some of the variation in respawns.
Big thanks, I was playing game for longer time recently and I've noticed that it indeed is not working as should.
I will update it asap.
Useful mod. Thanks for uploading.
is it updated ?
Good question. Updated just now.
It's asking to overwrite the files of the CoM Weapon Pack, are they incompatible?
I never used CoM Weapon Pack, but if it touches the same files then it's necessary to see what changes both addons make.
I will take a look at it this week.
Checked diff of every single file, all is fine, addon is compatible.
CoM Fix has added those files without real reason.
Does this mod affect night mutant spawns? It suppose to be more dangerous at nigh and im not sure will this change it.
Respawn times for everything are increased to 4 days, including mutants. It only means you should meet less living creatures in the Zone.
Can it work with Last day?
Can this work for Road to the North? If not can you make a port for it as well or is it easy to port?