Description

This Add-on, inspired by artefacts of MISERY, aims to make artefacts more interesting and useful.

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De Facto Artefacto - Artefacts Overhaul
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Diенаrd
Diенаrd - - 95 comments

thanks. did you also increase their sell prices?

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xr3la Author
xr3la - - 130 comments

Nope, I only changed the effects. Prices and all other stats were left untouched.

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Roadkill_SRB
Roadkill_SRB - - 506 comments

Nice, can you make a addon for artifacts in Lost Alpha?

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xr3la Author
xr3la - - 130 comments

I never actually tried Lost Alpha, but if I ever do I'll be sure to do that. The problem here is that every mod and STALKER game uses the same kind of "style" for dealing with item statistics, but the difficult part is the numbers - when I put numbers straigth from MISERY into here, I got 1000%+ resistances xd It would take some time to adjust and learn everything again, not even mentioning the time it would take to get to know the mod itself. I can't afford to spend this much time, at least not now, sorry :/

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Roadkill_SRB
Roadkill_SRB - - 506 comments

No need to rush, Lost Alpha is still being updated. I am just currently annoyed with the latest changes for artifacts because they are just vanilla and boring.

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Reyslin_Abberfall
Reyslin_Abberfall - - 58 comments

(buried)

Artefacts in DA were specially remade because of Misery unbalance and unlogical buffs/debuffs. Hmmm, let them return and break the vision of the devs!
...
What a rollback here, such a pity.

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SkinnyTalls99
SkinnyTalls99 - - 763 comments

Just don't use it then

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xr3la Author
xr3la - - 130 comments

I made the tweaks for myself and simply decided to upload it for others who would like it the same way... If it's not to your liking then just don't download it xD

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GuruZeb
GuruZeb - - 39 comments

"Break devs vision" ... What you mean just like EVERY single modder does just by modding a game that was originally produced by PROFESSIONAL devs???

Please kid .. think just a little bit before you trot out vacuous sycophantic juvenile drivel.
Or you might get your lack of a coherent argument REKT .... like just now :P

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Scanner-Darkly
Scanner-Darkly - - 27 comments

I found a file inside gamedata/script labeled "se_artefact.script". It may contain the randomizer for the artefacts properties.

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xr3la Author
xr3la - - 130 comments

I checked this one already, but I will go back and see again, maybe I missed something.

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xr3la Author
xr3la - - 130 comments

Wow, it was actually there, no idea how I overlooked it last time. Thanks a lot, I need to work on the balance a bit, new version will be up as soon as I'm done :)

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Guest
Guest - - 690,549 comments

No problem, thanks you for the addon.

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Guest
Guest - - 690,549 comments

do you fix bug of oridginal ded air with any artefact what increases the armor don t increases it in fact?

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xr3la Author
xr3la - - 130 comments

I didn't even know such bug existed. What I have noticed though, is that for some reason stats covering explosion and gunfire resistances are switched around - "explosion" covers the in-game armor, and "fire_wound" covers defense from explosions. I think this may be the reason for this bug. With this addon it shouldn't matter, as every artefact with one of these resistances also possesses the other one, and the base values are the same. I'm not sure though, if anyone can confirm that it's still bugged then I'll look into it.

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Gregsharpshooter
Gregsharpshooter - - 14 comments

Thank you so much for that, extremely useful.
Do you think you would know how to modify, and if possible make a tutorial on how to modify the relations between the player and factions, and perhaps the factions between themselves?
I heard about a game relations file but I never found it.
Thank you.

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xr3la Author
xr3la - - 130 comments

I may look into it, but it can take some time. What exacly should I modify there though? Because I'm not nearly as advanced as to bring back the faction wars from Clear Sky xD

EDIT: Ok, I found the file. What should I do though? :)

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Gregsharpshooter
Gregsharpshooter - - 14 comments

Make a tutorial on how to change the relations between the player and factions, i.e. I tried to be friendly with everyone except bandits and Monolith, but I could not be friend with Military, and I would like to know how to modify the folder in order to get neutral with them,, or improve faster the friendship. In call of Chernobyl, someone made it It is called "Fast Faction Goodwill Grind".

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xr3la Author
xr3la - - 130 comments

Ok. I will have to test it though, it will take some time until I'm 100% sure that any changes won't break the game at some point. It seems harder than the thing with artefacts, but if I figure it out I'll be sure to let You know.

Btw, is it not possible to boost Your friendship with Military? You can buy a pass from Duty's leader in Rostoc, but first need to ask Snitch in the Bar about the agreement with Military. I tried it only with Mercs so far, and by buying the pass You get 7 days of neutrality, which You can use to do quests and boost Your reutation. Isn't that possible with the army too?

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Gregsharpshooter
Gregsharpshooter - - 14 comments

I bought the pass at Duty, but Normally in Rostok, Snitch in the bar sells this type of passes, I was able to buy the one from the Mercs, but not from Military guys.

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TovarischHardbassov
TovarischHardbassov - - 76 comments

Nice little addon, now using arts in DA makes sense

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xr3la Author
xr3la - - 130 comments

Thanks :) that's just what I was trying to accomplish xD

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Guest
Guest - - 690,549 comments

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Guest
Guest - - 690,549 comments

is there a way to making looting the outfits and masks at a terrible condition?

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LazyAmerican
LazyAmerican - - 241 comments

Uhh....everything is blank except for the main folder lol

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