Description

A addon that adds brings the Dark signal weapon and weapon scape audio to a stand alone version.

Preview
Dark signal stand alone weapon audio
Post comment Comments  (0 - 50 of 156)
Fenn3c_Fox
Fenn3c_Fox - - 37 comments

Nice, thanks man

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CaptainBacchus
CaptainBacchus - - 63 comments

Good job,bro

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Destinedknight
Destinedknight - - 2 comments

Cool

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M4K5P0W3R
M4K5P0W3R - - 284 comments

11/10 давно ждал объединенный мод с нормальными звуками оружия для bas c jsrs . Спасибо

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SomeGuy04
SomeGuy04 - - 18 comments

I know this is a dumb question: is it possible to install the BaS DLTX patch without using DLTX?

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Shr¡ke Author
Shr¡ke - - 281 comments

I believe you will need DLTX for it, I could be wrong but it's better to be safe.

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izperehoda
izperehoda - - 483 comments

Just use DLTX man. It's included in the modded exes too

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Grokitach
Grokitach - - 896 comments

Congratulations on the mod publishing ! If anything goes wrong when installed with gamma I’ll send you fixes :) . Larkin is working on silenced guns audio comments as well vs AI reaction. I’ll most likely send you the resulting audio comments. Cheers !

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Shr¡ke Author
Shr¡ke - - 281 comments

Thanks I have tried to sort as much as I can over here but something is bound to crop up again Thanks for the assistance tho.

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KraizerX
KraizerX - - 186 comments

finally gun sound that have that UMPHH bass kick sound that i been craving for

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DiHase
DiHase - - 16 comments

So JSRS 5.0 is no longer needed, right?

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Shr¡ke Author
Shr¡ke - - 281 comments

It is it's own thing it does not need JSRS to run but uses some audio from it which I did credit the mod for but 80-90% of it is brand new audio and intended to be stand alone. Can't say it's Perfect cause it ain't but you can run either or.

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Rambito0
Rambito0 - - 163 comments

Yeah, same question, do I uninstall JSRS or install the mod on top of it?

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wallas_milk420.
wallas_milk420. - - 150 comments

the sounds of remington 700 AICS and remington McMillan A5 from bas 2022 update are missing

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Shr¡ke Author
Shr¡ke - - 281 comments

Those have been left out because of bolt syncing issues, the bolts from rifles are separate audio events which have to be sync to animations and the while the R700 is set up to play for the stock R700 the audio it uses would not sync with BaS bolt on it's R700. Making it more complex is the bolt for BaS I believe is tied to the firing sound and not it's own event I just can make a new bolt sound for it

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Rambito0
Rambito0 - - 163 comments

Sorry to ask again, it is ok to run both JSRS and the mod or I have to uninstall JSRS?

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Flint_1336
Flint_1336 - - 7 comments

Bro, i have some issues with silencer.
It's sound is really silent.
Which file contains silencer's sounds?
I think i can fix this with deleting.

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Shr¡ke Author
Shr¡ke - - 281 comments

V2 going to be uploaded later when Moddb calms down and allows me to do so.

* Updated and fixed some weapon sound issues either using the wrong sounds or just no sounds at all

* Relegating Blindside to not required and instead there will be a patch for it if you have it installed

* DLTX for 2021 and 2022 updated

* Added a patch for BaS bolt action rifles (K98,R700, DVL) Set up their own audio layers as well for normal and suppressed shots.

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SafronRED
SafronRED - - 26 comments

Hello!
two questions:
1) Blindside must be installed?
2) is it compatible with Pretty Pistols Pack?
thank you in advance for your response.

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Shr¡ke Author
Shr¡ke - - 281 comments

Blindside is not required any more but it is recommended as its a really good pack to have.

Don't think its compatible with the pistol pack the mod creator will probably need a comp patch.

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Matumba_4
Matumba_4 - - 21 comments

Do the sounds of the gun reloading seem to be a little late? Is it just for me?

Звуки перезарядки оружия как-будто немного опаздывают? Это только у меня?

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Shr¡ke Author
Shr¡ke - - 281 comments

The pack does not modify reload sounds just the gunshots however if you running blindside I'd recommend using the patch that comes with it.

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TomasaurusREKT
TomasaurusREKT - - 328 comments

Ugh I keep getting this error when using with GAMMA, sounds like a mod I wanna use though!

Expression : <no expression>
Function : CInifile::Load::<lambda_e99ce75da32d3d652e2627301418ac43>::()::<lambda_10dee6cf0ddb5ef5a5425314cb0c1567>::operator ()
File : Xr_ini.cpp
Line : 352
Description : fatal error
Arguments : Duplicate section 'wpn_dvl_snd_shoot_actor' wasn't marked as an override. Override section by prefixing it with '!' (![wpn_dvl_snd_shoot_actor]) or give it a unique name. Check this file and its DLTX mods: c:/stalker gamma/anomaly\gamedata\configs\system.ltx, mod file mod_system_synced_sounds.ltx

stack trace:

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Senaattori89
Senaattori89 - - 207 comments

Grok is planning to add this addon to GAMMA in some form or another

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Shr¡ke Author
Shr¡ke - - 281 comments

Yes I am working with Grok to be part of the next update, all audio infact like mutants, weather and stuff like that.

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Shr¡ke Author
Shr¡ke - - 281 comments

I'm not sure what is going on here the DVL is only registered once in my files. However that mod system synced sounds.ITX may have another instance of it hence why its causing issues.

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racerx8000
racerx8000 - - 4 comments

Unfortunately "bolt fixes" patch doesn't work in full manner. DVL 10 sniper rifle doesn't have bolt sound after shot. But it definitely has one when reloading.

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Shr¡ke Author
Shr¡ke - - 281 comments

Is it the standard DVL or the suppressed variant ? Looking into it.

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Guest
Guest - - 690,187 comments

Standart DVL. But i didn't check suppressed one, so there is probability that it also could be bugged.

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L4U6H1N6-LUN4T1C
L4U6H1N6-LUN4T1C - - 1,165 comments

Bravo my friend, Bravo! Excellent work

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Shr¡ke Author
Shr¡ke - - 281 comments

Thanks hope to carry on our work soon!

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jepu
jepu - - 59 comments

One note after watching the preview vid: The SVU isn't suppressed! It's got a flash hider that looks a little bit like a suppressor so it shouldn't have a suppressed gunshot

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Shr¡ke Author
Shr¡ke - - 281 comments

That is interesting the game registered it as suppressed but I can change it out.

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izperehoda
izperehoda - - 483 comments

Actually, according to wikipedia, the SVU muzzle device is pretty interesting. It's like a semi-suppressor, it completely hides the flash when firing, makes the firing sound around 15% quiter, and "redirects" the sound in a way that makes it much harder to determine the shooter's position.

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izperehoda
izperehoda - - 483 comments

Actually, according to wikipedia, the SVU muzzle device is pretty interesting. It's like a semi-suppressor, it completely hides the flash when firing, makes the firing sound around 15% quiter, and "redirects" the sound in a way that makes it much harder to determine the shooter's position.

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Senaattori89
Senaattori89 - - 207 comments

sounds really nice!

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M4K5P0W3R
M4K5P0W3R - - 284 comments

Shr¡ke , спасибо за мод, я долго ждал когда что то действительно качественное выйдет по звуку с оружейными аддонами, спасибо большое за проделанную работу. Это то , что было так необходимо ! Так как большинство проблем было именно с совместимостью звуков при установке разных оружейных модов !
Уважение :)

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Gangst3r
Gangst3r - - 32 comments

MP-153 doesn't work correctly, sound of the last shot is not the same (BaS patch 2022)

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Shr¡ke Author
Shr¡ke - - 281 comments

Thanks I'll check into this!

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Executioner17
Executioner17 - - 11 comments

Expression : <no expression> Function
File Line
: CModelPool::Instance_Load :..\xrRender\ModelPool.cpp
: 120
Description: fatal error Arguments: Can't find model file 'dynamics\weapons\wpn_pm_bas\wpn_pm.ogf'.
stack trace:
Press OK to abort execution

this is what i got with the new update

any idea what's wrong?

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Shr¡ke Author
Shr¡ke - - 281 comments

This doesn't seem related to audio, probably a BaS related crash.

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Executioner17
Executioner17 - - 11 comments

owh yeah it is. thanks for telling me. i was messing up with mod related to bas so this thing happened

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M4K5P0W3R
M4K5P0W3R - - 284 comments

Если кому нужно, сделал меню Aim rattle мсм понятным, английская и русская версия. Автор , если хочет может добавить сразу в свой аддон
---------------------------------
If anyone needs, I made the Aim rattle msm menu understandable, English and Russian versions. The author , if he wants , can add immediately to his addon

link: Fex.net

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Gangst3r
Gangst3r - - 32 comments

oh bas mp133 last shot sound still broken plz fix it
and i think bas remington mcmillan and avp remington versions havent sounds :(

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Shr¡ke Author
Shr¡ke - - 281 comments

Mp133 was missing last shot sound indeed

Fixed mcmillan and avp remington in new update.

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M4K5P0W3R
M4K5P0W3R - - 284 comments

Mp133 has an incorrect sound at the last shot, as if the explosion comes from a cannon)

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Shr¡ke Author
Shr¡ke - - 281 comments

Yip I am working on fixing this today.

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Stalker_Boss
Stalker_Boss - - 1,716 comments

If I`m using a modpack with JSRS, I can use this addon too? It`s full DLTX?

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Shr¡ke Author
Shr¡ke - - 281 comments

It should overwrite JSRS so long as it's loaded last

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Dayve
Dayve - - 8 comments

This is top quality work. I especially appreciate the footsteps and aim rattle - I think they're the best I've heard for Stalker so far, and I've tried them all. Also for everyone asking; you don't need to disable JSRS. Just make sure this is loaded after JSRS in your MO2 load order.

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MarkColt
MarkColt - - 430 comments

You mean below JSRS in load order.. in MO2 overwrites flow downwards the modlist when sorted by priority ;)

Agreed on the rest though, top notch work author! Thank you!

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Dayve
Dayve - - 8 comments

Yes I can see how that might be confusing. I meant above as in "takes precedence over." Have edited it now.

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Shr¡ke Author
Shr¡ke - - 281 comments

Yes sorry I'll update that in the description as long as it is loaded last it will use these files over JSRS.

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