Adds three modes: Civil war, Faction Free for All, and StalkZ, which drastically affect the gameplay.
Civil War:
All stalkers are hostile to each other, regardless of faction.
StalkZ:
Replaces all mutant spawns with zombies and izoloms.
Faction Free for All:
The factions are at war, no alliances remain. The prelude to the Last Stand mode.
Comes with 2 versions for each:
With Respawns:
This means that all the stalkers will respawn as usual
Without Respawns:
This causes the respawns of stalkers and mutants to happen every 1000 in game years, so it's safe to say there won't be any respawns in this game. Gives the zone a dying feel, that every person or mutant you kill is one thing less to worry about.
Drag and drop the gamedata onto your main gamedata.
Tell me if there are any items which are necessary to progress in the game which don't drop naturally and I'll add those in. There are too many for me to search for them on my own.
If there are any mutant spawns with StalkZ tell me which map and I'll get it fixed.
The two modes are compatible with each other. Don't worry about overwriting files when combining them, it's because the scripts are the same across modes.
YeY finally some new content to Dead Air, good job
Well done! time to cheeki breeki some duty!
Without Respawns - what I dreamed of playing Iron man. Thanks!
Would be great to have Faction Wars type of gamemode with no respawns for the stalkers, where its literally every faction hostile to each other, similar to the All out war option in Warfare mod for COC.
But is it possible to allow only zombies/mutants respawn while stalkers are killing them selves off in faction wars?
Its only you and your faction against the endless hoards of zombies, while other factions like yours struggle to survive but still hostile to you. This can act as a good pre-story to the Last Stand gamemode, combined with that Switch faction addon would make for a perfect addon combo.
I'll see what I can do, but the issue is that the respawn time is for the entire smart, not one specific group in that smart. I'll try to find a workaround though. It's a good idea too.
If you won't find a possible workaround its ok, you can still at least modify the game_relations config to make all factions hostile to each other but overall;
Good coding stalker!
How do you tweak the respawn timers? I for one would like a more "action-based" experience, shorter respawn timers would definitely help.
Rheres already an addon for that, it’s called Faster Respawn and can be found Moddb.com
Actually that's for Anomaly but it shows a good idea of how to do it, iirc it't respawn_idle or idle_respawn
Do I have to start a new game for StalkZ with respawns?
No but there will be some residual non-zombie mutants
I have yet to touch Dead Air but these gamemodes seem like a welcome addition!
What have you touched and I'll see about porting these over onto that? I've already done Anomaly with more addons than this but I haven't ported all of my gamemodes over to Dead Air cause it doesn't seem like there's as much demand.
StalkZ brings into this mod so exciting!
Similar to Zombie Survival...
Thanks!
I really like the Civil War ideia, but how are traders gonna behave in this? also can you port civil war mode for anomaly?