Description

Cult of Despair is a campaign exclusive for Wrath of Cronos and designed for GZDoom. It uses a lot of scripts for the spawn system of enemies and items to make the experience more balanced without the randomizer factor. I have added new decorations for ambience purposes such as more tree variants, corpses or custom textures. It brings many new monsters and items too! Cult of Despair uses Wrath of Cronos V3A as the main mod to work (you need load it first before Cult of Despair!).

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Cult of Despair
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Guest
Guest - - 689,459 comments

This is amazing! Keep up the great work! :D

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Ragnok_The_Eternal
Ragnok_The_Eternal - - 1 comments

Absolutely stellar level design, some of the best music and atmosphere I've seen from a wad. The bosses are an absolute blast to play through and im shocked it only has a 173 downloads as of writing this. The RPG elements fit in nicely and the semi "open world" is never a slog to run through as there is something to do at every corner. This is going up there with bangers like Deathwish. Highly recommend.

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Onox792 Author
Onox792 - - 146 comments

The campaign has been updated to version 1.4A! (since 1.4 was a private beta shared with close people I knew for feedback and possible issues)

The entire changelog is located in the credits file.
There are new levels, many old areas have a better quality design and a lot of fixed bugs. You will notice that the whole experience is more polished now. Have fun and thanks for playing!

Remember: You need to load woc_v3a.pk3 first to play it.

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ElPoder36
ElPoder36 - - 107 comments

Genio! espectacular addon, espero sigas con este gran trabaja, que quizá un día, sea multiplayer para destruir en mazmorras al estilo diablo2! te felicito.

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Onox792 Author
Onox792 - - 146 comments

Muchas gracias!
Estoy trabajando ya en una versión 1.4B con algunas cosas muy menores arregladas y más balanceadas, planeo meterle coop con al menos un jugador más, pero no se que tal responde WoC con hexen en multiplayer.

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ElPoder36
ElPoder36 - - 107 comments

Detecté un inconveniente que quizás mejores luego:
Muchos enemigos tienen damagefactor 0.5, esto evita que la maldicion "chaos" funcione porque chaos hace trueDamage 1, y si tienen reduccion de daño evitan el daño para "provocar" a otros, yo lo arreglé con damagefactor "normal", 0.5 seguido de damagefactor "truedamage", 1.0

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Onox792 Author
Onox792 - - 146 comments

Tomo nota para corregirlo en el próximo parche, algunos enemigos (sobretodo cultistas y arqueros) les puse ese 0,5 para simular que llevaban armadura, si les aumentaba la vida el jugador conseguia más experiencia cosa que quería evitar.

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ElPoder36
ElPoder36 - - 107 comments

Si, más vale, queda re bien y se evita tanta suba de lvl. Con eso que te pasé se arregla y queda bárbaro. Un abrazo y voy avanzando la campaña!

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Guest
Guest - - 689,459 comments

How do i load the mod? I read that i need to load woc first but how do i load 2 mods at the same time

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Muleke_Trairao
Muleke_Trairao - - 248 comments

You can use a mod loader/manager like ZDL or use GZDoom's configuration file (gzdoom.ini) to define which files need to be loaded for each IWAD and in what order.

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Guest
Guest - - 689,459 comments

Is the game still not finished? Cant wait for an update

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