A large sized CTF-map in high-tech complex, originally released 2012
A large sized CTF-map in high-tech complex, originally released 2012
Originally created in 1 or 2 weeks I think; the layout provides various Z-Axis possibilities and various ways to get the flag. Done for the Xmas contest on UT99.org in 2012.
Credits
Evillair, S'Calain, Pandemonium, 3DTexturizer, Akuma, FnB, Hourences, Tosek, Revelation, ShockSystems, SnowDog (all textures)
Bot40 (OW-Machina.umx music file)
Switch (SW-Jumppad.u Jumppad actor)
Wolf (NuclearZone actor used to kill players that fell off the cliff)
Revelation, Doc (betatest)
UT99.org (talking to me, motivating me for finishing this map)