makes all outfits that come with helmets give head protection equal to the standalone helmet
the outfits that come with helmets in stalker anomaly are kinda weird and inconsistent when it comes to actually to providing head protection. mostly in that a lot of these outfits simply dont match the head armor rating of the helmets if worn independently. for example: nosorogs come with a spartan helmet but the head protection is only as good as an exohelm. i think thats kinda silly and that one of these things should change, so i decided the outfits would change and the helmets would remain untouched.
i saw like one other mod that did something like this but it came bundled with other stuff and i dont think it touched the exoskeleton outfits being inconsistent with their standalone helmets. so here is a mod that is just helmeted outfits being consistent with helmet values.
specific changes
-nbc suits now give same head protection as gas masks
-wastelander suit now gives same head protection as a gas mask
-all seva suits now have head armor (before only, like, half of them did?)
-exosuits and exoskeletons now give same head protection as an exohelm
(military exoskeleton keeps its +5 bonus protection over other exoskeletons and exosuits)
-nosorog now gives same head protection as spartan helmet
[UPDATE 1.1 jan/9/24]
-fixed some exosuits having spartan level head protection instead of exohelm level (0.45->0.40)
Nice, can you do a exoseva patch as well?
PPLLLLLEEEEEAAASSSSEEEE??!!!
exosevas have consistent head protection so there isnt really anything to change. if you mean making it work alongside the exoseva mod then it should work just fine since no files conflict
thnak you. please rename it as a FIX lol
imba
Would a DLTX version be possible? please
idk i havent learned how to make dltx mods yet lmao. unless you meant making it work in dltx?
sure, make a dltx version for these changes
There ya go, a quick DLTX converted version: Drive.google.com
Thank you
can you remove the stamina regen penalty that helmets give to balance?
All suits with build in helmets have same power loss stat as any helmet in the game, which is 0,1 already inv vanila or is there more i don`t know about?
What a nice addition! Also simple and elegant fix, had only to change few strings, since i`m using another mod that altering armor files already. 10/10