hi there. This is a total conversion which brings online multiplayer to QuestChex with various new and enhanced levels and weapons. for Chex Quest 3 on the Zandronum engine (originally made for Skulltag, but Zandronum is the better/newer version). It works on Zand with no additional pwads, this mod is currently hosted on these servers. Latest version of this mod: 16-3.2 This mod uses chex3.wad as its IWAD. If you get DECORATE errors when you launch the game, you need to update your IWAD. You can find the IWAD here for fr
If you would like to see more screenshots, you can find more on my zDoom forums topic
Hosting instructions: This mod now changes DMFLAGS automatically (as of P15-7, (7/29/2011).
Servers:<[IFOC] Server>: Chex Pack Duel <[IFOC] Server>: Chex Pack Zorchmatch<[IFOC] Server>: Chex Pack CTF
Come here if you want to request/advertise a server, or if you are looking for players.
ZM01: Underground Storage Facility
ZM02: Jade Plateau
ZM03: DK Zorchmatch (by Lucius Octavian, modified by me)
ZM04: Mario Zorchmatch (based on a map by CutmanMike, used with permission)
ZM07: Museum (this map is slow if you have less than 3 players)
ZM08: Highlands (map by Replica)
DUELHUB, through which you can access DUEL01-DUEL16 + DUEL33
New Weapons: In addition to the sprite replacements for the Super Shotgun, Skulltag minigun, grenade launcher, and BFG10k, this mod contains a few brand new weapons.
Slot 1: Bootspoon, Bootspork(s), zorch gloves,
Slot 2: Minizorcher(s), CL Zorcher
Slot 3: Large zorcher, Super Large Zorcher
Slot 4: Rapid Zorcher, Ultra Rapid Zorcher
Slot 5: Propulsor(s), Freezing Zorcher(s), Zorchlauncher
Slot 6: Phasing Zorcher, Rail Zorcher
Slot 7: LAZ Device, Liquid Zorcher
Note: Here are the Doom/Skulltag equivalents of these weapons:
Bootspoon = Fist
Bootspork = Chainsaw (you can dual wield this weapon)
Minizorcher = Pistol (you can dual wield this weapon)
Large Zorcher = Shotgun
Super Large Zorcher = Super Shotgun
Rapid Zorcher = chaingun
Ultra Rapid Zorcher = Minigun (fires faster than the chaingun, but has a short cooldown period afterward)
Zorch Propulsor = Rocket Launcher (you can dual wield this weapon)
Zorch Launcher = Grenade Launcher
Phasing Zorcher = Plasma Rifle
Rail Zorcher = Railgun (fires a straight beam that rips through enemies)
LAZ Device = BFG9000
Liquid Zorcher = BFG10k (Rapid fire, hitscan BFG. It is not used in any map)
rocket launchers with greater damage and a freeze effect, the ammo for this weapon is rare
Fires sets of three energy bursts that rip through enemies and bounce off of walls.
A powerful, but slow melee attack. It is only found in INV01 so far.
Similar to the Skulltag railgun, but this version has a manual reload. Press alt fire to reload it.
And, a secret weapon.
This mod uses two different damagetypes. The enemies (flemoids) slime you, and in competitive game modes, you get zorched. I made all but two of the player getting zorched frames
You can dual wield minizorchers (pistols), freezing zorchers, propulsors (rocket launchers), freezing zorchers, and bootsporks (chainsaws).
The propulsors and freezing zorchers have an alt fire, which fires both weapons at the same time.
I added a lot of dynamic lighting to the game. The enemies and player light up when shot, and all the lamps, etc. have lights.
Screenshots: You can click on these thumbnails to get a bigger image.
If you like Chex, or just want to try something different, try it out. I would like to hear your suggestions and feedback.
If you want to make maps using this mod as a base, look at this topic:
This mod has texture glitches in software mode due to non power of two textures, I don't have the art skills to replace them at the moment.
The shading on the Rail Zorcher looks a little strange.
This mod has some simple 3d models.