the ruins of one civilization are anthers play ground fight in the hidden aztec ruins for control of the area DM,TDM and UpRising for the pc have fun enjoy
I have to agree on the swamp, it kind of gives you a claustrophobic feeling. I would try to intensify it by reducing some land mass and adding more foliage in certain areas. This because the players are drawn out of the swamp and most of the fighting will be going on around the areas near/around the temple. That's my opinion but i really enjoyed this map.
The swampish landscape was executed well, 2 things however you could fix.
The rocks around the temple like buildings could use some rotation, just to single them out from the others, otherwise it looks to repetitive.
And just fill in the 2 storey building with some details, just so it isn't so bare.
cheers i'll work on it a bit more
I have to agree on the swamp, it kind of gives you a claustrophobic feeling. I would try to intensify it by reducing some land mass and adding more foliage in certain areas. This because the players are drawn out of the swamp and most of the fighting will be going on around the areas near/around the temple. That's my opinion but i really enjoyed this map.