Its kinda old, but its really cool. But you can kick jump and dodge and stuff, this and combined with the Parkour and Slowmo mod make a hell of an experience.
If you are talking about the "Climbing Ledges in Doom" video, the mod is not working.
"Execution could not continue. No player classes defined" (tested on zandronum)
I tried an unsprited version long ago. Maybe it was even the same. It didn't look remotely close as in your video. Don't quite remember if it was working at all.
[edit]
Even with your addon , running after BD21 RC7 it doesn't look like in your video:) Oh well.
The sprites are not showing even though the mod works.
Either way, I don't need a version for vanilla (or BD) without sprites, as I'm using a good enough doublejump already. With sprites it would be one more step to be more like doom 2016 however.
btw, if you got it fixed and working for vanilla doom, you could advise it to use it with some smooth weapons addon (black gloves edition.) such as Doomworld.com
If people like it I could imagine someone would mod your file to have vanilla gloves.
I have the problem when your mod is used with some certain wad (like JCPC). Without your mod, I can jump well. Load order doesn't seem to have any thing to do with the problem.
For vanilla or some other wad (like Doom the way ID did) , it works well.
Hope you can take a look at the problem. Thanks anyway for the great mod.
I extracted this from PB 3.0 quite some time ago but couldn't Put the ledge Climb animation rest was working fine, but now i'll be able to. Thanks a lot.
podrías hacerlo con PB 2.03 por que a mi me gusta eso en la
versión 3.0 pero mi pc no le funciona esa versión entonces ¿SI?
este mod ya lo probe con BDv 21 si funciona. y creo que es igual al de PB 3.0
Bueno, la verdad hay una version de PB 3.0 que esta hecha para Zandronum y esta optimizada para computadores de no muy alto rendimiento, la cual es basicamente la 2.03 editada con algunas cosas como: Nailgun alt. fire for HMG, New enemies and weapon upgrades, DOUBLE JUMP AND LEDGE CLIMBING, Green blood for Barons and knights and more weapon sprites.
Puedes obtenerlo por aqui:https://www.moddb.com/mods/brutal-doom/addons/project-brutality-30-for-zandronum-and-mobiles-v2
hello I have a small problem when playing with other weapon addons separately I have noticed that the animation does not run, it only goes up but the hands do not come out, you can correct it or also update so that the animation is more accurate in the corners please is a very good complement
Finally
thank god someone actually updated it
Now we need a parkour system with wallruns/walljumps, vaults, etc :D
Actually i cant do that :)
Its kinda old, but its really cool. But you can kick jump and dodge and stuff, this and combined with the Parkour and Slowmo mod make a hell of an experience.
Parkour Link:
Forum.zdoom.org
Slowmo link:
Forum.zdoom.org
There's a grapple hook mod too. It's pretty simple and basic, but I mean it works to what you need it for.
Grapple Hook Mod.
Forum.zdoom.org
Platforming in a Doom game, who woulda thunk it :D
DOOM ETERNAL INTENSIFIES!
Cool stuff. Can you make one for vanilla doom?
I'm not working with vanilla doom but maybe i can try. I need vanilla glove sprites.
Dunno where you took the black ones from, but maybe you could get them from vanilla gloves addon Moddb.com
i took sprites from pb 3.0 but if you search in youtube you can find it
type "doom ledge climbing" on youtube. you can find unsprited version on there.
If you are talking about the "Climbing Ledges in Doom" video, the mod is not working.
"Execution could not continue. No player classes defined" (tested on zandronum)
I tried an unsprited version long ago. Maybe it was even the same. It didn't look remotely close as in your video. Don't quite remember if it was working at all.
[edit]
Even with your addon , running after BD21 RC7 it doesn't look like in your video:) Oh well.
The sprites are not showing even though the mod works.
Either way, I don't need a version for vanilla (or BD) without sprites, as I'm using a good enough doublejump already. With sprites it would be one more step to be more like doom 2016 however.
btw, if you got it fixed and working for vanilla doom, you could advise it to use it with some smooth weapons addon (black gloves edition.) such as Doomworld.com
If people like it I could imagine someone would mod your file to have vanilla gloves.
awesome work!
Thank you. I hope you enjoy.
When I first saw this I really got so excited! 10/10 not gonna lie :D
Hi, the climbing works well, but I cannot jump. Is it expected?
no i can jump very well. Please control your mods and game
I have the problem when your mod is used with some certain wad (like JCPC). Without your mod, I can jump well. Load order doesn't seem to have any thing to do with the problem.
For vanilla or some other wad (like Doom the way ID did) , it works well.
Hope you can take a look at the problem. Thanks anyway for the great mod.
I extracted this from PB 3.0 quite some time ago but couldn't Put the ledge Climb animation rest was working fine, but now i'll be able to. Thanks a lot.
podrías hacerlo con PB 2.03 por que a mi me gusta eso en la
versión 3.0 pero mi pc no le funciona esa versión entonces ¿SI?
este mod ya lo probe con BDv 21 si funciona. y creo que es igual al de PB 3.0
Bueno, la verdad hay una version de PB 3.0 que esta hecha para Zandronum y esta optimizada para computadores de no muy alto rendimiento, la cual es basicamente la 2.03 editada con algunas cosas como: Nailgun alt. fire for HMG, New enemies and weapon upgrades, DOUBLE JUMP AND LEDGE CLIMBING, Green blood for Barons and knights and more weapon sprites.
Puedes obtenerlo por aqui:https://www.moddb.com/mods/brutal-doom/addons/project-brutality-30-for-zandronum-and-mobiles-v2
this mod works but there's no ledge grabbing
i tried this with bdv21rc7 but i don't see the ledge grabbing? Why does this happen?
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hello I have a small problem when playing with other weapon addons separately I have noticed that the animation does not run, it only goes up but the hands do not come out, you can correct it or also update so that the animation is more accurate in the corners please is a very good complement
... NICE ;)))