Brutal Doom addon with polishing some original things and gaining some own. Upgrades, pickup animations, lots of cool features!
What this addon gains to Brutal Doom? Hm...
Now let's talk more about everything. Upgrades making your weapons much stronger/ unlocking new fire modes to have fun with. It can spawn in a place of standard backpack, so finding them won't be a problem. To activate them, just bind a button in a "Customize controls" options.
First-pickup animations starts when you... pickup weapon in a first time. You can play them by just pressing a button (just bind it). In new updates I plan to add new animations for other weapons.
I fixed select animations because original Brutal Doom just broke it. They are look much smoother and better now, and some of them are reworked!
Small changes? Skins of SSG, Shotgun and SMG are changed, and SSG with Shotgun are rebalanced. They have slower reload, but damage is increased flamecannon alt. fire fixed. Also fatality bonuses are changed too, because water and armor shards are looking stupid as hell
You can actually look at all list of changes in this video: Youtu.be
Well, that's all... In new beta-versions I will add more features and fix some bugs. Good luck and have fun, guys!
06.11.20: New beta out!
Fixed shotgun pump sound, new quick axe and chainsaw features, extra fatalities for zombieman, imp and revenant, dual assault shotguns, new upgrade for rocket launcher and alternative fire mode for assault rifle...
Also patch for compatibility with Dox778's addon
Video here: Youtu.be
06.26.20: Addon released
The most important feature is a first person fatalities. In a beginning of creating them I had an enthusiasm but in moment I... tired, so many of them just have 1 simple punch animation from BD v20... Maybe I will work on them later but at the moment I don't want to make anything related with this addon.
Also added new Unmaker upgrade (showcase in a video), nerfed Rocket Launcher upgrade and added to this weapon a new first pickup animation. Also minigun's FPA is reworked.
Youtube.com - Unmaker showcase, in this channel you also can look at some fatalities...
Have fun and enjoy
08.25.20 1.1 update
Heyooo guys, how is it goin'? I'm back :) New update here! Dual machineguns, new shotgun animation, new upgrade, new revenant launchers, new kick animations, new difficulties and it's all overpowered! Sounds interesting, isn't it?
Then go and watch this video right goddamn now!
10.03.20 1.2 update
After 2 months after new update, here comes the other one....
New weapons, new upgrades, bug fixes! You will see it after downloading the mod lol. Auto-SSG, Dual pump shotgun, reworked revolver, SSG and shotgun upgrades and bugfixes!
Showcase: Youtu.be
11.07.20 1.3 update
This will be the last update until BD v22 release. I can polish some stuff for a time, but nothing really big will be added
Average
9.214 votes submitted.
Ah unique add-on 9 out of 10
I do like the idea of upgrades. Some of them do seem too powerful or... ridiculous, like the Auto Shotty or BFG upgrades, but that's probably just my personal taste. First pickup animations are also a pretty neat idea, I actually planned to do them myself in my addon, but I got lazy. >:v
Oh yeah, also animations feel a lil' slow or not so smooth compared to Vanilla BD's animations.
Overall, I do like what you're trying to do. Despite those things I mentioned above it looks rather promising for a start. Keep up the good work, me boi!
Maybe Dragon's Breath Shells from VietDoom can be a upgrade for pump-action shotgun?
Come on dude, everyone seen Dragon Breath in other mods! :D
This might sound like a joke idea, but how about Frost Breath shells?
Bro, I just made them as a concept for another BD submod actually XD
Maybe you can check it out Youtube.com
whoa. That's pretty damn neat.
Idk why but everytime I use the shotgun it does not sound like the sound in the video when firing, am I doing something wrong?
Maybe I'm a ******* and remade sound in my BD file, not addon file
I will fix it in a next beta!
No worries besides that it is an amazing mod, great work!
This is not end >:D. Thank you by the way for the bug report
Brutal DooM + Dual AUTO Shotty? i'm in, cant wait for next update!!!!
To everyone who had problems with shotgun sound here is a hotfix!
Drive.google.com
Thank you. :3
Hi there.
Say uh, If I could make a suggestion, you think is possible for the minigun upgrade to have a few adjustments like making (what its normally the reload key) to give the minigun different ammo types like Incendiary rounds, or electric charged rounds to named a few.
Also (again if it possible) you think that the minigun could have a 2nd upgrade, giving it a triple-barrel mode (similar like in doom 2016).
Currently I'm working on First Person Fatalities and I think what soon I will finish it. After that, new Beta will be released!
I created an updated version of the addon since Ikdfa said that he wasn't going to work on it anymore. Changelog in the .rar file: Drive.google.com
Say, why this bad news all of the sudden? I mean, idkfa was doing a heck of a great job, with this addon so far, why leaving the mod out of the blue though?
He said he's taking a break. That's all I know so I don't really know if he's coming back to this mod in particular. Before he told me, it was to my understanding that he was leaving the mod, but now I'm not sure. For now, I'm creating my own little updates.
I will update it, but not now
hey give me permission to upload file to play on doonseeker and that site Doom.dogsoft.net
He can get the sprites and use my code for triple minigun from Prof.Existentials Tomtefars+EWM light addon.
So, can this work with Dox's weapon mods too, like his deagle and mastermind chaingun?
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put a function that you shoot with each shotgun at a time like the pistol so it doesn't look like a super shotgun