Enhance new game starting difficulty to be more hardcore, with this you will have to rely on everything you find...
Hello Stalker!
Simple addon introduces new hardcore starting locations with over 15+ locations from different levels which you spawn at mid night.
Also Reworked every faction starting locations...
with this addon you will have to rely on stashes, lootboxes... etc so you can survive the radiation and hunger.. etc
This is for experienced stalker only since you wont be able to navigate around at night with no pda...
Compatibility :
- This addon must be under all addons to be working properly
Loadout:
- Pistol (depending on your faction)
- knife (depending on your faction)
- Flashlight
Included Spawn Locations (every level has 1 or 2 locations) :
- Dark valley
- Darkscape
- Great swamp
- Jupiter
- Outskirts
- Zaton
- Meadow
- Truck cemetary
Change log (Final release):
- Reworked all spawn location
Please report bugs by pinging me in Stalker anomaly discord or in EFP discord... Or send me a DM (Karbi#8911)
Please read description
nice!!!!!! I was getting bored of the "normal" starting locations. is it truly random?
Yes, even if you tried to choose your starting location you cant tell..
I'll give it a shot asap!
Any chance you could make it so that the loading screen from character creator to the new game is blank, because the first loading screen on a new game will usually tell you what zone you're starting in.
hmmmm... i mean that wont be necessary but i could do it ||
Edit: done but the they are out of shape so ignore that xd
How did you do it?
using paint.net/photoshop both are the same
Sorry I should have been more clear, I mean which game file or files did you edit?
gamedata/textures/intro
So if I replace that texture with a blank texture, then the load before a new game will be blank, but all subsequent loading screen images will still be present?
tbh i cant answer you something i dont know...
Hehehehe... eeehh, khm, thanks for staying default inventory set. I like this standard set when you have only knife and pistol.
:D
Funny, huh? Well, it will be funny if I kill some military bastards from my 6X4... Damn, really worst knife in this game.
lol, stealth in anomaly is broken... so goodluck with that xD
I don't like stealth in games. If only not mandatory, so I don't planning to use stealth.
What a cool thing! I appeared in pripyat as a loner! One pistol, one night and one magazine. I had to cut the zombies with a knife and somehow get out. Thanks! The experience is awesome! )
Google translator
it's even tougher with the magazine mod. cuz now you got only one magazine! hehehe
Good old Misery vibes, oh yeah
Cute idea, but I am pretty sure if random start is used with UNISG character it would break their main story quest, since you won't be able to talk to Hernandez.
only 1 spawn is used for unisg.. in dark scape at a camp... you need to find your way into hernadez
Oh, that makes sense. Thanks!
No problem mate.. Random spawns is used for unisg if you playing freeplay
I just tested it (twice, restarted game even) .. and something really odd is happening. my ISG dude spawned half embedded into the ground/terrain and couldn't move from that spot or jump up or whatever.
Ok lemme update the addon gemme a min
Awesome, thank you.
Ok turns out i messed up the X position, you can download it again and try
Updated. Rolled a fresh-meat ISG. Spawned right into a group of 6 bandits. Fastest my character ever died in this game lol. I can confirm - working as intended.
lol, sorry about that, i probably should find another spot... thanks for the information <3
Nah it's all good, luck has a large role to play in survive-ability in this game and he was unlucky. Thanks :)
Reworked all spawn locations... install the newest update... Still working On ISG tho.. i recommend not playing it for now
This a cool mod damn
Thanks
First time using this addon I started inside a UNISG base as a Loner... that didn't go very well
F
I actually meant it as something good hahah, it was really cool
Ah ok xd
Edit : reword all spawn location... fixed all of these issues..
Loners still spawn in the middle of a bandit camp in Darkscape (I think) :)
Exceptional mod though, upvoted!
i already changed that if i'm correct? Update the addon.. because i removed darkscape from the spawn list of loners..
Just looked again, it was not in darkscape, but in truck cemetery.
ah ok.. gemme a min
Edit: Removed the spawn locations (can't replace it with another spawn... can't find good spawns in truck cem)
Thank you.
By the way, what determines a "spawn location"? is it predetermined somehow or do you find them manually? and how do you find the spawn coordinates?
I just make these spawn location my self... and all of the spawn locations have the same name.. so your only option is to choose randomly...
You can find your location by enabling debug hud (using debug) and so you'll need 3 lines (lvid, gvid and pos) These stuff shows the exact position you're standing
So with these coordinates i make a completely new spawn location and implement it to the game..
you can ask me in discord if my explanation was unclear or something (it's mentioned in description)
It was very clear, thanks alot!
Is it possible to make the time of spawn random as well? I know it's not in the spirit "BlackRoad" but it would be fun :)
That needs some scripting... and i can't do that :(
When i die, i have to load a game. And when i select my save with Black road on, it will always show me location name in laoding game UX unfortunately :-/
Thanks for your work anyway, i cannot live anymore in zone without Black Road :-)
Hello, I really liked your addon! Can you make a patch for the toxic air addon by placing a light gas mask and a filter on it at the start of the black road game? It would be great!!!