Improved version of Winterfell for Warband Awoiaf mod
This works only with A World of Ice and Fire mod!
More images of the mod here!
I tried to make the city(or castle w/e) as authentic as possible as seen in the Game of Thrones series.
Improved/created Great Keep, courtyard, market, housing for common people, Winter city and Godswood.
AI mesh fully working and functional.
I made the sieging scene a bit more interesting than you probably had seen in most of the mods out there.
Usually you run a straight line with your men, till you encounter enemy spawn point and take over the city. Not anymore in Winterfell though. There are different "sections", if you will. Now you have to fight your way from tight alleyways to the real meat grinder(lol) in the market, where hordes of Starks assault you while archers fire all around you. And you _should_ have a bit of an effort till you actually get to the Great Keep(where defenders spawn).
Updated some minor mismatches between normal and siege scenes and removed ugly uphill in the alleyway, instead there is now a new house. Also switched armorer and weaponsmith spots and added some visual stock them to sell.
Fixed some minor clipping issues.
Just extract the file into your warband root directory.
Add a box in Godswood with the Ice sword
Implement a better sieging scene for the second battle in the streets.
I don't know yet how I approach this problem, as in city sieges there are 3 battles; Walls, Streets and Castle. For now the siege at the streets uses the old scene. It feels a bit odd since you actually fight at the streets in the walls scene. What I'd like to do is remove the streets scene altogether, but that is not possible since the three scenes are hardcoded in the engine. I have to implement a new scene which works with the scene at the walls instead.
Improve Winter City
I'm not happy with the current state of the Winter city, it feels too empty and non-attached to the actual Winterfell. I might move some of the vendors in there or something.
Add AI mesh to the outer walls
This might be tricky, since warband AI isn't really that good. I spent way too many hours to make the current AI mesh working already.