Description

First pack of midpoly weapons for Berserker Quake 2 and KmQuake

Preview
Berserker Quake 2 Weapons v.1.0
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Satobi46
Satobi46 - - 156 comments

Good Mod Altought even there is only a bit of cahange in some weapons

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Turic Author
Turic - - 247 comments

thanks

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Cosmic_Sea
Cosmic_Sea - - 15 comments

Really nice work! These look awesome and work nicely.
...Except for the machine gun, unfortunately.
EDIT: Oh, nevermind. I found your earlier comment reply saying that KMQuake2 doesn't supprot transparency. Bummer. :|
Guess I'll need to make a copy of the weapon pack without the machine gun and use the MG included in the kmquake2_models_090227 model pack I'm using.

Edit 2: This is odd. The MG-less copy of the pack I made (rename to .zip, extract, remove MG folder, re-pack & rename) doesn't seem to want to work.

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RoclorD
RoclorD - - 42 comments

Very nice looking weapons, congratulations! Thanks for a cool donation to the community!

I experience a problem though so I have a question about machinegun - it looks great and I want to use it, but since KMQuake2 apparently doesn't support transparency - an ugly blackish halo appears when firing on a muzzleflash. I'd like to remove it for myself, but failed:
- deleting muzzelflash texture is not enough
- I also installed QUARK, Quake ARmy Knife toolset and imported md3 model, but wasn't able to delete muzzleflash texture (or should I delete .fx effects?)

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