The vanilla tactical flashlight sucks, and the headlamp is overpowered. This mod fixes that and gives you a reason to keep the flashlight around.
Pretty simple, drop it in with JSGME or whatever method you use and your flashlights will be more balanced. I always felt that the vanilla tactical flashlight sucks, and the headlamp is overpowered. I replicated a 1000lumen tactical flashlight and a 100 lumen headlamp in this mod. Now you have a reason to keep that tactical flashlight and not ditch it the moment you snag up a headlamp.
Be aware that this mod is a simple change to item_devices.ltx and therefore you'll need to winmerge it with any other mods that overwrite this file. I'm going to see if there's a way for me to override this in .script instead of .ltx for v1.4 to improve compatibility.
- v1.3 - updated for 1.5.1, and fixed the flashlight light source so your hand doesn't eerily glow from within (a vanilla bug)
- v1.2 - added U4H8 versions of existing flashlight configs
- v1.1 - added 500 lumen variant that doesn't have as much throw distance (thanks reter for suggestion)
- v1 - uploaded
Headlamp
Flashlight
Epic thumbnail and addon
Dropped an update with a little less OP flashlight if it suits your tastes better
awesome, i like the nerfed headlamp but i think the flashlight is a little bit too much overpowered
i think that should light far to the second stalker max and a little bit behind him (like how's now with the third stalker)
Dropped a lower powered 500lumen-ish flashlight in v1.1, let me know what you think
thx
How many lumens would you rate the vanilla flashlight? 100?
I'd say 250. To be honest it's basically an arbitrary guess, but I'd use that for comparison for judging the power of the flashlights.
yea headlamp must have some differences otherwise no one would use the flashlight
awesome mod. and looks like there is difference between flashlight and head lamp.
Hi , how to modify the headlamp ?
The headlamp settings are in item_devices.ltx under "torch". What are you trying to do so I can be more specific
I want the headlmp set to be as bright as your flashlight setting. Cound you make another modification of the headlamp? Thank a lot.
I'm a bit busy, if I have the time I will do so - in the meantime if you edit line 3 and 4, "range" and "range_r2", inside configs/models/objects/light_night.ltx you can adjust it to achieve your desired effect. A range of 50 (it's in meters) should put you at the 1000 lumen handheld flashlight.
Hay un addon para la luz de la cabeza, yo lo uso, es fantástico se llama "Modern Headlamp" puedes poner de 500 lumenes que sobra (es fantastico) o 1000 que no he probado pero debe ser una exageración. Ahora si que da gusto viajar de noche, y los enemigos se les ve mejor......
Any way to get this to work with U4H8 version?
Yes - I just need to dig up the U4H8 .ltx files and I'll drop it.
Awesome.
Let us know
Ill keep an eye out on this page then. Thanks
Added it bro - I fractured my pp last weekend (don't worry too much it doesn't t require surgery thank god) so I have been slow at writing or updating anything this week lol
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Sounds painful mate.
Thanks for that but I loaded it up (1000 lumen version) with Generic Mode Enabler and It hasn't changed the range for my headlamp. Is there any config I need to alter?
So I actually nerfed the headlamp slightly in this mod as per the description - if you prefer a brighter headlamp and not just a brighter flashlight, I recommend you edit line 3 and 4, "range" and "range_r2", inside configs/models/objects/light_night.ltx. A range of 50 (it's in meters) should put you at the same brightness as the 1000 lumen handheld flashlight.
Awesome. Changed and works great.
Glad to hear! There's all kinds of other settings in there you can tweak too, like color, the angle of the cone, etc. Play around with them and when you're happy with how it all turns out you can release a Galahad's Flashlights mod :)
Once you buy a good 1000 lumen light, there's no going back to "normal" lights, especially in video games. Thanks for the addon!
Now I'm getting ideas for a fun little project adding in multiple newer flashlights with different models and beamshots.
You're right about that - making newer flashlights sounds like a great idea - the modding-discussions tab on discord can help you learn how to set that up.
ETA on a possible install procedure for U4H8?
Thanks
Christmas comes today - let me know if you run into issues
this has a conflict with POSITION AND VIEW by Cement
Probably because he's changing position of flashlight. I'll take a look and drop a patch since Cement's is a commonly used mod
you know what it would be really cool with that flashlight...to be able to attach it to guns
Does it work in 1.5.1?
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Works for 1.5.1 now
nice
Do you know how to set back the headlamp's old turning delay like the old stalker games? i mean that when you turn the headlamp does a little while to turn too
I have a vague idea of what you mean, but I haven't gotten far enough into how animations work to understand how to implement this.
If I manage to turn this into a .script instead of editing .ltx files then it would be a nice addition, as I'll be learning how to do such a thing with the new features I'm currently implementing into NVG mod.