When STALKER still had the original Oblivion Lost concept, a lot of interesting feature was planned for Burers. Being afraid of light, manipulating the player's weapon, etc. Some of these features were realized, some were not. Until now! Burers will be something completely different now!!
Arszi's Burer Overhaul 1.0 for Anomaly 1.5.1
Copy the gamedata folder into your Anomaly folder.
Compatibility patch for Soundscape Overhaul 3.0 Included. To install it, unpack the gamedata folder in folder "Compatibility_Soundscape_overhaul_3" into your Anomaly folder AFTER you installed the addon!
Disclaimer: The sources of my investigation about the Burer's long lost abilities were both the english and russian STALKER wikipedias.
Originally, Burers were supposed to be afraid of light sources and being able to manipulate the player's equipment. These features were never implemented. You can drop your weapon by a telekinetic attack, but it is more like the general engine feature, than the Burer's special ability.
With my mod, Burers will be different, than they were before. In some aspect the became weaker, in some aspect, they became stronger. In groups, where they can cover each other, definitely deadly. They were quite unique before with their telekinetic abiities already, and they have learned some new tricks now!
The Burer's new features:
*Being afraid of light sources. They can not withstand flashlights and headlamps. The closer they are to the source of light, the more confused they will become, and they will try to get away. You can temporarily blind them, if aiming the light source at them. You can use both headlamp and flashlight for double efficiency!
*They can jam your weapon with their telekinetic abilities, if you are in the radius of 10 meters to them! Blinding them makes it difficult for them to jam your weapon, but they might solve it even if you lose focus even for a moment.
*Their long-range telekinetic ability will have a chance to disarm you, even if you are wearing an exoskeleton! They really target your weapon now, the biggest threat to them. The closer you are to them, the higher the chance is that they make you drop your weapon with their ranged attack.
*Burers will spawn with Tushanko companions. It is a mistery how can they control these small creatures, but it is for sure, they will never be alone!
All of the extra features are configurable at the top of the file "gamedata\scripts\arszi_burer.script".
If it is too difficult or too easy for you, you can experiment with the different settings.
This mod is save game compatible, NO new game is required!
I allow my mod to be used in other mods as long as I receive the necessary credits!