I made this myself because I was tired of waiting, I got all the help I needed from TheMrDemonized so credits to him and his Amazing DAO add-on, on which Arrival works at its core
With help from TheMrDemonized I was able to make Arrival anomalies spawn in these new levels.
S.e.m.i.t.o.n.e. is busy with life things, and he said I would take 2~3 months to go back to normal, so I took matters in hand.
This patch needs testing, it DOES WORK!, but I don't know if the amount/type of anomalies are the "correct" for the 2 different maps.
Please, test this patch on a NEW GAME first. This way, if you get a CTD that you can't fix, then you won't lose progress in your current run.
If you get a CTD on a different level than the ones from New Levels add-on that are related to anomalies or radioactive areas, then you should check what other mod you have installed on MO2 that modifies them too.
As you can see in the name of these files, they only touch these 4 levels and nothing more. If something starts to break, it is because there are mods that are changing something similar to what these files do.
Please report any CTD related to these files (promzona.ltx, grimwood.ltx, poselok_ug.ltx, collaider.ltx or bunker_a1.ltx), I'll try to fix them with my very limited knowledge.
I think here is no need for me to say this, but I'm not the author of Arrival Anomalies, so any major issues that MAY happen are something that (very much likely) is out of my league.
It's possible for some users to get a False Positive with the .7zip file.
A new .zip file has been uploaded, nothing else was changed, basically just a repack of the original file in hopes to solve the false positive issue with some users AVs
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1019 votes submitted.
Reserved for Future updates and changelogs
v1.0 Main Release
v1.1 Non-existent Smart Terrains Removed. Possible cause for CTDs
Works well (base Anomaly, no modpacks, new game), I've come across new Arrival anomalies (Point & Ghost) in Promzone and Grimwood. Which wasn't the case before this patch. Many thanks Markuz.
I'm really happy you found it useful
Time to update, another new level just dropped by :)
Yeah, I know, but right now the new map isn't that playable, it needs several patches depending on what modpack you are using
I'm going to wait for these first, because I actually need to see the map first hand to know where to place what type of anomaly
Thanks for the update, Markuz!
Thanks to you for the support!
Hello! Will you update DAO+New levels patch?
Yes, I will, but not until Monday (answering this on Friday)
I have to work the weekend, so i dont think ill have time for the path in those days.
I'll try, but I can't promise anything
Extraordinary. Now if only a patch for NMA, ARX and arrival with the new lands and all is well
Any chance for update for Levels 0.5?
There is no need for that, since the last level was added with 0.4 and no new level has been added
But ill try to see what can I do with the new underground level
However, I can't promise anything
I'm sorry to say that, but there is need. Playing with 0.5 version and patch for 0.4 results in errors. Namely,if you don't sleep during emission, then any save made after that loads OK but crashes to desktop when you try to save again.
I dont think thats an error related to this patch, unless you can share the last lines from your log from the CTD, then I can't know for sure
It would be easier to take a SS from the end of your log and then share it
Dynamic anomalies change positions after emission. And two underground locations are missing from the patch. Besides, when I used Levels 0.4 and your patch for it, it was perfectly OK. With 0.5 - it's not. Isn't it enough to suppose that something is wrong with Arrival and patch for it?
I can't provide logs since I deleted everything related to new levels for now and returned to vanilla set of locations.
Two locations? What two locations are you talking about?
New Levels 0.5 added only ONE underground location according to bvcx
And again, I can't be 100% sure without the logs, it can be any other mod you added in the time you updated to v5
I have personally tested this issue with the map Yuzhniy Town, where I accidentally loaded it with the patch disabled, I was able to travel with no issues and I never crashed for this specific reason
The patch for v0.51 will be released in the next few minutes
Quote from bvcx addon changelog:
0.5:
New storyline + 2 new underground locations for it.
I didn't change anything in my addons set, only updated to 0.5. Otherwise I wouldn't be so sure that it's your patch that causes the problem.
Anyway, thank you for the quick update. I'll test it out later today.
Added support for both new underground levels with 1.1 update!
При попытке скачать пишет, что обнаружен вирус. А хотелось бы обновить мод. Может есть ссылка на Google Drive?
Sorry but i dont speak Russian, can you please use English instead?
When I try to download it says that a virus has been detected. I would like to update the mod. Is there a link to Google Drive?
No friend, there is none
I dont know why your system detects it as a virus. There is only 4 .ltx files inside the zip file
You can always run a scan with VirusTotal, so you can rest assured, I just did that and, as expected, the file is clean
Virustotal.com
the previous version was fine for my lap. But now after the update i got a warning said this mod has trojan wacatac virus. Any explanation?
I dont know why your system reacts like that
Wacatac is usually a false positive, you can google it
You can download the file in a separate machine or in a VM and then decompress the files and check them manually.
Just like with the guy above, you can always run a scan with VirusTotal, so you can rest assured, I just did that and, as expected, the file is clean
Virustotal.com
Other than that, i dont know what else to tell you
Ok so normally i will wait a quite long time before i returned and downloaded the mod again. Most of the mod is downloadable again but not yours. I don't know if i should allow the threat or not. Maybe you can try to upload the mod again? Thank you and sorry if what i said is too much for you
The only thing I can do is to archive the mod and then un-archive it, this way it will be forcefully sent to revision, just how a new mod must too.
If you can see the file again, then that means it passed the inspection and the staff consider it safe.
There is really not much I can do for you, since is more likely that your AV is acting up
IT WORKED!! THANK YOU SO MUCH
Im glad the issue disappeared
тоже самое происходит, блокирует файл, попробуйте перезалить его или на гугл драйв дайте пожалуйста ссылку, нам нужно ваше исправление и спасибо вам!
Sorry, but I don't understand Russian, please use English
Will this be update to newest version of new levels 0.52 if needed?