Description

realistic ammo weight, 20% less AP, cost/price & damage and impulse tweaked, bullet holes and MORE...

Preview
Ammo revised by Nima for AO3 (CotZ)
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Mahzra
Mahzra - - 586 comments

Still playing around with this, haven't shot and / or been shot with every ammo type in AO3 yet but it feels very promising. Good stuff, thanks.

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Nima1 Author
Nima1 - - 38 comments

Hi bro, yeah I know what you mean, this **** needs more testing and playing around. Specially impulse value.

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Guest
Guest - - 690,290 comments

TY for this great addon !!

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Mahzra
Mahzra - - 586 comments

.45ACP and Hydroshock need a buff, as well as 7.62 ammo, I think. They are too weak compared to 10mm and 5.56 / 5.45 respectively.

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Nima1 Author
Nima1 - - 38 comments

Thanks for the comment, next version (1.5) will balance it.

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Mahzra
Mahzra - - 586 comments

Kudos for the balancing you have done, by the way.

I put a lot of time into this test-run (I'm currently getting blown up by quickscoping close quarters rocket launcher men at CNPP) and most of the changes feel fine to me. You put the effectiveness somewhere between vanilla AO3 and my AO3, and that's a pretty sweet spot.

Once you're at a place where you don't update it as often anymore I can look at reducing recoil for some of the large caliber rifles and then finally overhaul weapon upgrades, something I've been meaning to do for literal years now.

Thanks again, Nima. I know how tedious balancing can be due to the constant testing.

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Nima1 Author
Nima1 - - 38 comments

Thank you for being so helpful and kind to me Mahzra 🙏
I barely edited some of the recoil values in some wpns for my personal taste, I increased AKs recoil and reduced some other (shotguns mostly), But indeed that's nothing compare to other things that I did. Condition/reliability is greatly changed and costs and hit_power (1/1000 of bullet speed) are balanced. I didn't want to upload it anytime soon (because it's just my shity taste), but if you want we can team up and get this weapon work done for good bro.

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