Description

A HUD with as minimal information as possible, but still showing all danger types in a minimal way

Preview
1.5.1 Immersive Useful HUD
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silvanecxl
silvanecxl - - 4 comments

Честно говоря не вижу имерсивности....просто скрыта информация и все.С таким же успехом можно и полностью отключить HUD. Или заменить на минимал иконки ванильной игры...Такое себе.

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A_Muller
A_Muller - - 40 comments

I like it, but it would be nice to also see overencumbered as an icon. And it would also be great if we could have the stamina bar (but with autohide as anomaly default).

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Redangelguts Author
Redangelguts - - 29 comments

over encumbered shows in inventory already in bottom right, yellow being close and red being overencumbered

stamina can be brought back by downloading most recent version and going into "\gamedata\configs\ui\maingame_16.xml" and changing line 202 from:

<progress_bar_stamina x="12" y="7449" width="138" height="11" horz="1" min="0" max="100" pos="0">

to:

<progress_bar_stamina x="12" y="744" width="138" height="11" horz="1" min="0" max="100" pos="0">

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A_Muller
A_Muller - - 40 comments

Lower right hand corner must be why I missed it, I was expecting it on the left hand side. The code line swap worked very well so thanks for that. Do you know if it would be a huge undertaking to edit the stamina bar to be white and at least 50% transparent so it blends in better with the rest of your UI as well?

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Fosseh
Fosseh - - 2 comments

Awesome mod, thank you for making this. One request I'd like to make, even thought I don't know if its even possible, is there a way to turn off companion hud icons completely? I've noticed their health and combat status is gone with this mod, but their icon on the right hand side of the screen is still present.

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Redangelguts Author
Redangelguts - - 29 comments

I wanted that myself, finally figured out how to do it and updated.

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Chigonachi
Chigonachi - - 10 comments

Could you make compatibility to 21:9 2560x1080?

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Redangelguts Author
Redangelguts - - 29 comments

have you tried it as it is? it might work still i just havent tested

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Chigonachi
Chigonachi - - 10 comments

Yes, i've tried and it looks like vanila HUD.
Here is a screenshot: Imgur.com

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Redangelguts Author
Redangelguts - - 29 comments

updated an untested fix

let me know if it works

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Chigonachi
Chigonachi - - 10 comments

Works well, thx)

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vedro_s_govnom
vedro_s_govnom - - 5 comments

Waiting for 21:9 compatibility very much.

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Redangelguts Author
Redangelguts - - 29 comments

updated an untested fix

let me know if it works

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vedro_s_govnom
vedro_s_govnom - - 5 comments

Yes, it works now, thanks.

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RamseySparrow
RamseySparrow - - 833 comments

Oh man, it's so frustrating - it seems like nobody can do a good hud that balances all the right elements meaningfully. Each one does something right and messes up the rest.

This is great but few bits are missing if you don't mind fixing those:

- hazard icons are still showing up which means that you know you are in a radiation spot even when playing with 'geiger clicks only with g coutner' setting. it's a sort of a cheat from vanilla stalker and renders geiger counter semi-useless.

- having the three basic hunger/thirst/sleep icons would be good, so that you don't have to wait for adverse effects to kick in to know you're in a bad way.

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Caes3r
Caes3r - - 18 comments

there is actually an addon that shows hunger/thirst/sleep bars in inventory

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Guest
Guest - - 692,302 comments

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GlitchInTheVoid
GlitchInTheVoid - - 29 comments

This is perfect for me. Thanks!

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tableshirt
tableshirt - - 9 comments

Installed it after reading description. What else did I expect?

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Guest
Guest - - 692,302 comments

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Reconboi
Reconboi - - 57 comments

JUST IN CASE

if anybody wants the fire mode & ammo counter to be on the left edit these lines:

line 216 in maingame.xml and maingame_16.xml :
<static_cur_ammo x="20" y="747" width="26" height="15"> i changed x value to > 20

line 238 in maingame.xml and maingame_16.xml :
<static_fire_mode x="5" y="747" width="26" height="15"> changed x value to > 5

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