Tag "WIP"  (0 - 30 of 109)
Weekly Update #94

Weekly Update #94

News

Looking towards our next patch, weapons, and a mesh update for the Destroyer.

Millenium Dawn: Singhalese Civil War

Millenium Dawn: Singhalese Civil War

Mod

The Dawn of the century! The Singhalese Civil War has been going on for years now the International Community is pushing for peace, but none side want...

Gameplay Tweaks

Gameplay Tweaks

News

The newest releases of the mod now include a few gameplay changes. Items, Brad's moves, and a few bosses (Just Satan). Try it out and give me some feedback...

Weekly Update #93 Onward to 2018!

Weekly Update #93 Onward to 2018!

News

Hey everyone, it’s time for your first weekly update of 2018!

Welcome, Captains of The Deep Sea!

Welcome, Captains of The Deep Sea!

News

Welcome the main hub for development of a new Indie Title “Into the Deep”

A brief overview of the work in progress

A brief overview of the work in progress

News

A brief overview of the work in progress on a stage of the game. Ben and his little brother.

Update #2 A.I and Ingredients

Update #2 A.I and Ingredients

News

Greetings, witches! We've been hard at work since last we spoke. We'd like to show you a bit of what we've been up to and take a moment to write about...

Introducing our work in progress project (demo available)

Introducing our work in progress project (demo available)

News

We're looking for more audience and raising awareness.

World At War

World At War

Mod

World At War - Total Conversion mod for Star Wars Empire at War: Forces of Corruption. Personally, I've always wanted a world war mod for Empire at war...

Rixas

Rixas

Company

A developer of real time strategy mods including World At War.

Zealot is alive.

Zealot is alive.

News

We returned to our project and slightly revised its submission.

The Fall of Man

The Fall of Man

Mod

The Fall of Man is my upcoming doom wad/total conversion. But this doom mod is only a Proof of Concept and will play differently than the later years...

Weekly Update #92 - Final update for 2017

Weekly Update #92 - Final update for 2017

News

Wrapping up 2017 with a short but sweet progress report. We're looking forward to a great 2018 for I-Novae Studios and Infinity:Battlescape.

New Action Scenes

New Action Scenes

News

KNIFE ENT is actively working on the action scenes.

Process

Process

News

PreRelease is incoming! You can play as Cylons or as Colonials in the first release 0.07!

Weekly Update #91

Weekly Update #91

News

This week we continue our discussion on weapon systems and how they have the potential to impact gameplay through various scenarios.

Weekly Update #90

Weekly Update #90

News

Less of an update, and more of a community conversation surrounding weapon systems within Infinity:Battlescape. See our forums for the full community...

The character animation is now smooth

The character animation is now smooth

News

Big game evolution I recalculated my animations and added framerate in each animal. Now, the movements are smooth.

Weekly Update #89

Weekly Update #89

News

Weapons development has begun, including weapon types, fx, and balancing. We also review some of the bugs that were found and fixed during the Alpha Weekend...

Completed Level#1 for Zone#1

Completed Level#1 for Zone#1

News

Another week passed and it's time to look back what did happen in Area 86!

"Reborns" are growing!

"Reborns" are growing!

News

Reborn's community are growing and we want show you some screenshots.

Screaming Steel - Changing Vanilla

Screaming Steel - Changing Vanilla

News

A few months have passed since our last MoDDb piece, so we figured it was time to give you all an update on where we’re at, and also giving you a bit...

Weekly Update #88: Alpha Weekend: Data!

Weekly Update #88: Alpha Weekend: Data!

News

DATA! A weekend of access for our Alpha backers has proven incredibly valuable. Bugs fixed, user insights and input received, and we're already applying...

Insanity is still rising! Release Update

Insanity is still rising! Release Update

News

Few w-i-p screenshots from continuation of 'Rise of Insanity'. Full Version, also called as a 'Chapter 2' of our horror game is on the way.

Weekly Update #87: Alpha Weekend!

Weekly Update #87: Alpha Weekend!

News

Tomorrow we'll be hosting a Pre-Alpha weekend for all our Alpha backers and above. A lot of new content has been added in the past few weeks, however...

WIP 4

WIP 4

News

All work, that I have made for long two weeks. We are now on discord!

UI - Work in Progress

UI - Work in Progress

News

Working on the UI and customizable effects for our Game Xeno Time Inception.

Weekly Update #86: Alpha+ Weekend

Weekly Update #86: Alpha+ Weekend

News

New alpha+ play-test week-end! Hey everybody. As we’ve done last January, we’re going to organize a new alpha play-test week-end next week. Anybody...

Curse of disparil textures

Curse of disparil textures

Download

This is a work in progress. Water Flats don't work.

Studio Quest Animals dev log oct 17

Studio Quest Animals dev log oct 17

News

After a long pause due to personal issues, i'm back on track with the game. All levels are done and i'm now chasing bugs and fine tuning everything for...

Tag Statistics
Tags
109
Browse
Popular
Browse
Latest
Trending Tags
9 mentions
#dev-diary
6 mentions
#horror
6 mentions
#2d
6 mentions
#action
5 mentions
#helloneighbor
5 mentions
#indie
5 mentions
#rpg
5 mentions
#strategy
4 mentions
#download
4 mentions
#multiplayer
4 mentions
#mod
4 mentions
#campaign
4 mentions
#shooter
4 mentions
#hellomods
4 mentions
#pixel-art
4 mentions
#work-from-home
3 mentions
#overhaul
3 mentions
#fps
3 mentions
#norse
3 mentions
#unity
How it works

You can tag anything on Mod DB on Mod DB, and all tags can be voted up/down by the community depending on their relevance.

Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.

If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.