Here's a tutorial on how to import map geometry from Blender into Butcher Bay.
Here's a tutorial on how to import your own custom static models from Blender into Butcher Bay.
Here's a tutorial on how to switch Riddick's clothes out with another character.
Here's a tutorial on how to replace textures created by Starbreeze.
Here's a tutorial on how to import custom textures into Butcher Bay.
Here's a tutorial on how to make monkey bars Riddick can swing from.
Here is the example file for the monkey bars tutorial for Butcher Bay.
This is a tutorial on how to create ledges Riddick can climb up or shimmy along.
Here is the example file for the ledge tutorial for Butcher Bay.
Here's a tutorial on how to make a ladder in Butcher Bay's engine.
Here is the example file for the ladder tutorial for Butcher Bay.
How to install Butcher Bay's Ogier editor and create your first level.
This is an archive of Chronicles of Riddick's GDK. This includes the setup .exes for the engine gdk and both versions of the game's level editor.
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