Fixes the priest purify bug, lich is healed by fog of torment instead of damaged, fighter classes (gladiator, bladedancer, ranger, sniper) will gain persistent...
New class combo: Warlock and Succubus Compatibility updates and other various bug fixes
New class: Faceles, mod options to mark fighter classes and apply marks to friendly units, various tweaks and bug fixes
Elemental rift update, new ways to gain magicyte and jade, added displays for mana gain and gear enchantments plus more.
Adds the poppi animal to the world environment which will allow players to find and interact with poppi. This is a Add-on mod for A RimWorld of Magic
Adjusts ranger animal bonding to allow dismissal of a bonded pet, adjusts mod compatibility patches for prison labor, adds new surgeries and allows surgery...
Fixes several bugs involved with caravans and undead, poppi will no longer join the colony as wandering farm animals, surgeries failing for non-humans.
v.1.9.8.1 continues and tweaks the rebalance of the mod. Regrow Limb has been reworked as "Regrowth" and can now regrow a much larger number of body parts...
v1.9.8 - Rebalances almost ever aspect of the mod, also adds a mod option to hide ability buttons if multiple pawns are selected.
v1.9.7 - Bard Class, 6 new inspirations, 3 new stand-alone spells, new social interactions and more.
V1.9.6 - Adds master spells for paladin, necromancer, and summoner. New stand-alone abilities and magical weapons.
Adds over 10 unique magical items specifically designed to augment mages. Two new enchantments, plus tweaked enchanting costs.
Adds new features to research and create spells and skill books. Also adds Gems of Insight that allow mundane pawns to gain the Gifted or Physical Prodigy...
Sustained skills, global skills for mage and fighter class to increase maximum ability pools, new spells and tweaks to existing spells
Additional bug fixes for v1.9.0 - fixes soothe animal and druid poison skills, adjusts raw magicyte metrics, and made some tweaks to reduce load times
Introduces enchanting to A RimWorld of Magic, adds new mod options, tweaks AI casting, further refines undead behavior -empty tabs fixed
Several bug fixes for Ranger class, updates to thought workers, and some GUI updates
Changes ability order of execution and abilities will now provide feedback if they are attempted to use when the target is not visible or out of range...
This update adds mod settings allowing the player to adjust the frequency of pawns possessing a mage trait. Summoner rebalancing along with numerous tweaks...
Fixes several bugs: can no longer deconstruct or claim elemental rifts, Ranger "smooth Draw" skill efficiency now works, mage icons now display while...
Two new classes, the ranger and priest, along with a host of bug fixes and tweaks!
v1.7.6 Updates ability assignment behavior, adds the Arcane mage master spell, and adds several tweaks and bug fixes.
Fixes a bug where corpse explosion would generate an error if attempting to explode a corpse that had already been destroyed.
Latest patch adds two new classes: Necromancer: dark arts magic user that exerts their magic powers through manipulation and alteration of the undead...
You can tag anything on ModDB on ModDB, and all tags can be voted up/down by the community depending on their relevance.
Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.
If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.