Kingdom of Westeros [Beta] A GoT campaign on the vanilla map for Attila Total war, the Ice and Fire Unitpack is required
Kingdom of Westeros [Beta] A GoT campaign on the vanilla map for Attila Total war, compatible with Ice and Fire unit mod. (Required) Step 1: Extract the...
A games of thrones campaign for Attila total war, but unfortunately on a European map. Attila total war mechanics best suit a games of thrones campaign...
Updated module for 457AD. Will require a new game, bugs should be reported on the discord.
*IMPORTANT* This remastered mod is based off of the original mod: Northern Kingdoms Total War I am doing this solely on my own so please do not pressure...
Install the official launcher for the mod! Auto-updates and support for submods included. Installation instructions below.
We're happy to announce that Rise of Mordor qualified for the second round of the ModDB Mod of the Year Award! It is time to vote one final time, so enjoy...
ModDB's Mod of the Year 2021 voting started! It's time to vote for your favourite mod!
Install the official launcher for the mod! Auto-updates and support for submods included. Installation instructions below.
This version comes with Nazgûl (Khamûl and Witch King with unique models), new Haradrim faction, a revamped Easterlings faction with Variags and Wainriders...
This version comes with Nazgûl (Khamûl and Witch King with unique models), new Haradrim faction, a revamped Easterlings faction with Variags and Wainriders...
Install the official launcher for the mod! Auto-updates and support for submods included. Installation instructions below.
It's Civ1's 30th anniversary so I thought I'd finally release my Attila's Conquest 1 – Play As Barbarians Scenario for both CivDOS & CivWin. This scenario...
Install the official launcher for the mod! Auto-updates and support for submods included. Installation instructions below.
This Civilization 2 MGE scenario is the second scenario in a series where I attempt to play as the Barbarians in each Civ game via hacks, cheats and editor...
This Civilization 1 scenario is the first scenario in a series where I attempt to play as the Barbarians in each Civ game via hacks, cheats and editor...
Moria, Khazad-dûm, The Dark Chasm. Behold, the great realm and Dwarf city of Dwarrowdelf! Our largest planned map and probably the largest one overall...
Compatibility, minor changes and updates. Dol Amroth, Dorwinion, Eriador
In this update you will get in-game battle music, 2 new battle maps, 7 new units, 1 new faction, new UI features, UI tweaks, minor fixes and miscellaneous...
New version polished of all errors and now compatible with all versions of RTW.
New Submod - Unit Expansion update! Harad re-added and revamped, big updates to Eriador and a Festive Surprise!
This is a submod for seven kingdoms that adds many new and old houses into the game
Our team is working on a grand project for remaking the unending hostility between the Byzantine and Sassanid empires alongside the rise of an Islamic...
Final update of V.1, now correctly balanced and complete of every historical character needed for the period.
A comprehensive campaign rebalance to the factions. As seen in the preview image, should offer a more balanced and challenging game well into mid-campaign...
First release of this mod. Completely mod-foldered, doesn't overwrite any vanilla file.
Here are the installation intructions for the Mod. This is completely mod-foldered so no backup of vanilla files needed.
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