A mod for Army Men RTS, currently in an extremely early access (pre-alpha if you wish), containing a multitude of custom units, some made out of the game's...
A very minor mod that drastically increases the speed at which holding down will queue units.
A minor mod that allows you to quickly send simple messages to your allies using keybinds.
A small mod that allows you to open a larger map window than the default onscreen one.
An add-on that allows the user to play their own custom .mp3 or .wav files instead of the standard ingame music tracks.
A very minor mod that shows all five armor types in the unit display window.
A mod that will vastly increase the number of squads from the four default ones.
A small mod that will increase the number of squads from the four default ones.
A multiplayer map for four players. Uses the both "Protect HQ" and "King of the Hill" rulesets.
A multiplayer map for eight players. Uses the standard "Protect HQ" ruleset. Comes in regular and Maxrush versions.
A multiplayer map for eight players. Uses the "Protect HQ" and "King of the Hill" rulesets. Comes in regular and Maxrush versions.
A multiplayer map for four players. Uses the "Protect HQ" and "King of the Hill" maps. Comes in regular and Maxrush versions.
A multiplayer map for two players. Uses the "Protect HQ" ruleset. Comes in regular and Maxrush versions.
A multiplayer map for six players. Uses the "Protect HQ" ruleset. Comes in regular and Maxrush versions.
A multiplayer map for four players. Uses the "Protect HQ" ruleset. Comes in regular and Maxrush versions.
A multiplayer map for four players. Uses the "Protect HQ" ruleset, "King of the Hill" ruleset, and a custom "Node Control" ruleset.
A multiplayer map for six players. Features a custom ruleset and very heavily modified gameplay.
A multiplayer map for two players. Uses the "Protect HQ" ruleset. Comes in regular and maxrush versions.
A multiplayer map for eight players. Uses the "Protect HQ" ruleset. Comes in regular and Maxrush versions.
A multiplayer map for four players. Uses the "Protect HQ" ruleset. Comes in regular and Maxrush versions.
A multiplayer map for four players. Uses both the "Protect HQ" and "King of the Hill" rulesets.
A multiplayer map for four players. Uses the "Protect HQ" rulest, "King of the Hill" ruleset, and a new custom ruleset "Node Control".
A multiplayer map for eight players. Uses the "Protect HQ" ruleset. Comes in both regular and Maxrush versions.
A multiplayer map for four players. Uses the "Protect HQ" ruleset. A conversion of the Great Battles map of the same name.
A multiplayer map for four players. Uses the "Protect HQ" ruleset. Comes in both regular and Maxrush versions.
A multiplayer map for four players. Uses the "Protect HQ" ruleset. Comes in both regular and Maxrush versions.
A multiplayer map for four players. Uses the "Protect HQ" rulest, "King of the Hill" ruleset, and a new custom ruleset "Node Control".
A multiplayer map for eight players. Uses the "Protect HQ" ruleset. Comes in both regular and Maxrush versions.
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