This is a small Weapons mod I've been working on for SP and Coop zombies. This mod is not made for realism, it is made for fun. It changes damage, fire rates, reload rates, clip/mag capacity's and other small tweaks. There are currently 3 different weapons mods. Please leave suggestions on what you would like to see.

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An update on current work and release of v2.0 of the Zombie weapons mod.

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Current Mod Progress!

V2 of Zombie Weapons Mod is ready and has been uploaded and should be available for download soon.

V2 of Zombie Full Auto is almost ready and will be uploaded soon.

I have not received any more bug reports or problems with the previous releases so i am going ahead with the next release and will get it out soon.

If anyone is having any problems please notify me ASAP!!!!!!

Here is the Readme for the Zombie Weapons Mod.

V2.0

--- Zombie Weapons Mod V2.0 ---

This is a small weapons mod i made in my spare time, it is intended for fun not realism. I have not finished the mod so keep that in mind while playing it. I still have a lot of tweaking to do. Please report any bugs/problems on my Mod DB page, link is at the bottom of the text.


---- Installation ----

This is for Patched V1.4 of the game.

To install place the folder "weapmodzombie2" into your mods folder in

XP
C:\Documents and Settings\(YourUserName)\Local Settings\Application Data\Activision\CoDWaW\Mods

or

Vista
C:\Users\ (YourUserName) \AppData\Local\Activision\CoDWaW\Mods

If the Mods folder doesn't exist just create a folder and name it "Mods"


---- Uninstall ----

To Uninstall just delete the "weapmodzombie2" folder.


---- Changes V2 ----

.30 cal firerate increased.

Mg42 firerate increased.

Fg42 firerate increased.

Ppsh firerate increased.

ppsh reload time decreased.

Panzershreck can fire when not aiming down site.

Grenade throw/reload decreased.

Molotov throw/reload decreased.

M7 rifle grenade launcher reloads all rounds at once.

Ray gun no longer has unlimited ammo but has insanely increased ammo.

Sniper rifle reload fixed, reloads all rounds at once.

M1 garand w grenade launcher on Zombie Prototype map has been fixed.


---- Changes V1 ----

- Here is a small list of changes to the weapons so far. -

Most to all weapons have an insane amount of ammo.

Some weapons have an increased rate of fire,
mp40, thompson, bar, stg44, all semi auto rifles, all shotguns and ray gun.

Colt is now full auto and does more damage.

Most to all weapons have an increased amount of damage.

Melee on most weapons kill in 1 hit now.

Melee on the colt, shotgun, thompson and raygun are insanely fast now.

Most weapons have a decreased reload time.

Betty's deploy faster and do more damage.

Ray gun has a smaller damage range but does far more damage and has an insane firerate and unlimited ammo.

Clip sizes for several weapons have been increased.

Molotov's do a bit more damage.

Sniper rifles are far more powerfull.

Mg's have same fire rate for now but do more damage and reload faster.

Flamethrower has a decreased overheat rate and increased cool down rate and does more damage, I might change the cooldown and overheat rates due to people that abuse the flamethrower and lag everyone.


---- Important ----

Heres an important part to remember.

Zombies do far more damage and kill you in 1 hit!!!

Even if you have Juggernaut they will still kill you with 1 hit so dont waste your points on it.

So beware of those sneaky or fast zombies because there will be no warning hit from them anymore.

I thought this would minorly help out the balance of the insane weapons.


---- And the very most important thing ----

Just have fun!!!!


Please do not change the mod without asking me.
And if i give you permission please give me credit.

To contact me or for future mod news/updates go to my Mod DB page.

Moddb.com

All modifications were done by me WildCard.


WildCard Out....

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