* XtremeKills Mod - 2.7.3 Beta - Cloak pack now cloaks objects within a certain radius. - Cloakers are now fully cloaked! (no cheat scripts here) - Clusters have been slightly reduced. - Turrets CAN NOT be placed within 300m of enemy flag. (Prevents spawn killing and ownage) - Force Observer Mode can be disabled. - Suicide (Ctrl - K) Mode can be disabled. - Magnetic Air mines for enemy vehicles (not players) - New barrier object (like blastwall) - Mpb is now called a MadCatt (Is much stronger now due to clusters) - New bunkers have been coded for this mod. (Walls added) - Blood and Gore (Players blow up once killed) - Mines are stronger so they actually serve a purpose. - Xtreme fighter (More maneuverable shrike with missiles) - Plasma gun (faster plasma rifle) - Flame Rifle (Throws a flamed ball at player) *Nice Effects! - Flame Turrets (Looks like a Flame thrower once activated) - Flame Rifle/Turret now sets players on Fire! (Flame Victims are awarded to Killer's Kills) - Debriefing...

Members only

You do not have permission to add the requested articles content. If you are a member we suggest you login using the form below as that may grant you permission. Otherwise you can return to the article list and try the links from there.

Post Article
Sign in or join with:

Don't have an account? Join now, and discover new games and their developers. Reset your password or username?