Greetings
With the recent feedback on the demo build of the game, many have given their thoughts and opinions on the build of the game and in which, I will take into account but of course, we must take into consideration the limitations of the Raycasting engine that I am using. So I am a bit conflicted if I want to push it for a modern First Person Shooter controls or the traditional Wolfenstein 3D like controls (One issue I face is that the engine won't allow me to provide key bindings to change controls)
Hopefully, next year I would begin uploading more photos of the game as I have been working on sprite work much and level design. I will try my best to improve on the levels that I make.
Thank for all your support!