Tiberium Crisis will reconstruct C&C3; and part of C&C4; on the old but flexible engine and create a new storyline and factions to bring an end to the Tiberium Age. There are 20 missions roughly resembles the vanilla C&C3; and Kane’s Wrath storyline with 8 original End of Tiberium missions. 15 playable factions in Skirmish including the classic Allies, Soviet and Yuri. The brand new End of Tiberium missions will be fun and will be completely different from the widely criticised C&C4; stroyline. Want to lead GDI to end the Tiberium threat once and for all? Or become a loyal follower of Kane and accomplish his ascension? Or take a massive Scrin fleet and conquer the Earth? The choice is yours.

Report RSS 命令与征服:泰伯利亚危机单位介绍

命令与征服:泰伯利亚危机单位介绍目录

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命令与征服:泰伯利亚危机单位介绍


为了方便,我把总结放在开头:

  • 游戏内简介皆有误, 请以Moddb介绍为准
  • 步枪兵,民兵,狙击手,城管,圣徒和机械峰只能打步兵(对其他单位伤害极低)
  • 一般情况下,克步兵对轻型载具也有加成,伤害为100%
  • 一般情况下,导弹对建筑伤害为40%,对轻型中型载具伤害为75%,轻型中型空军单位为100%
  • 一般情况下,机枪对重型载具和建筑伤害皆为40%,对步兵/轻型载具和空军为100%,中型空军为75%
  • 一般情况下,炮弹对中型载具的伤害为100%,对重型载具为75%
  • 一般情况下,激光对中型载具的伤害为75%,对重型伤害为100%,对建筑伤害为75%~70%
  • 以上情况的默认伤害为50%
  • 防御建筑皆可探测隐形单位,步兵可以贴脸反隐; 探测隐形指反隐反间谍。
  • 所有建筑皆拥有实体高度,防御建筑无视建筑高度。
  • Scrin步兵站在泰伯利亚矿石上可以回血。


目录:


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----AutoGavy编辑于2020年7月30日

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Guest
Guest - - 690,955 comments

Anyone knows what E.T.U elevator is for? kinda new to play CNC

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AutoGavy Author
AutoGavy - - 75 comments

Carry that crystal back your base where is filled of light, or a captured Uplink Tower. Allies base and Uplink Tower also work

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Guest
Guest - - 690,955 comments

Thanks, really helps. By the way, r u going to add more things to this mod? I do not know if u could add some kind of Tec Share things in game mode options.

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