Aircraft List
Orca Mk. V
The Orca's engines and airframe are designed to boast a significant increase in armor while at the same time maintaining the speed and maneuverability that made the Orca line a mainstay in the first place. However, the most significant improvement over previous iterations of the Orca is the weaponry; using Comet rockets, the Orca can engage both air and ground targets, a step which was meant to achieve parity with the Nod Venom.
- Affiliation: Falcon Army
- Cost: $700
- HP: 650
- Armour: Medium
- Weapon: Comet rockets
- Anti what: Vehicles and Aircraft
- Tech Level: 1
- Speed: 81
- Abilities: Detect Stealth, Hardpoints Upgrade
Hurricane
The Hurricane is GDI's primary air defense fighter during the early stages of a battle. It features 2 wingtip-mounted Gatling-type guns, using technology similar to the Orca for lift.
- Affiliation: Falcon Army
- Cost: $700
- HP: 650
- Armour: Medium
- Weapon: Auto gatling guns
- Anti what: Infantry and Aircraft
- Tech Level: 1
- Speed: 81
- Abilities: Sensor device Upgrade
Spanner
A GDI air unit which repairs both air and ground units. Its light armour is vulnerable to gun weaponry.
- Affiliation: Falcon Army
- Cost: $600
- HP: 300
- Armour: Light
- Weapon: None
- Anti what: None
- Damage Bonus: None
- Tech Level: 1
- Speed: 84
- Abilities: Detect Stealth, Repair Vehicles and Aircraft
Paladin
The Paladin is armed with laser weaponry, which is perfect for destroying heavy targets, such as Avatar and most defense structures.
- Affiliation: Falcon Army
- Cost: $1500
- HP: 800
- Armour: Medium
- Weapon: “Paladin” Laser
- Anti what: Vehicles and Structures
- Tech Level: 2
- Speed: 81
- Abilities: Spectrum Upgrade
Hammerhead Mk. II
Unlike its predecessor, the new Hammerhead is a jet-powered aircraft with two pivoting jet engines at each wingtip. It is armed with a single minigun and four rocket packs, all facing forward. The armament seems to have been optimized for the air superiority role.
- Affiliation: Falcon Army
- Cost: $1700
- HP: 1100
- Armour: Heavy
- Weapon: Nose-mounted gattling gun, Dual rocket packs
- Anti what: Infantry, Vehicles and Aircraft
- Tech Level: 2
- Speed: 66
- Abilities: Increased firepower ring, Berzerker Engines Upgrade
Firehawk Mk. II
The Firehawk has undergone several changes since the Third Tiberium War but the unit is still one of GDI's most iconic units, keeping its traditional wing design but its aerodynamics are more streamlined with a pointed nose allowing for greater speed.
- Affiliation: Falcon Army
- Cost: $2000
- HP: 650
- Armour: Medium
- Weapon: High-explosion bombs, Air-to-air missiles
- Anti what: Structures and Aircraft
- Tech Level: 2
- Speed: 141
- Abilities: Hardpoints Upgrade
Archangel
The Archangel is a support aircraft designed to repair vehicles. It is roughly the same size as a Kodiak, but is unarmed, and is only equipped with four repair arms. It has the ability to debuff enemy units within its range, and can also sabotage enemy weapons and supercharge allied weapons.
- Affiliation: Falcon Army
- Cost: $1800
- HP: 1014
- Armour: Heavy
- Weapon: None
- Anti what: None
- Damage Bonus: None
- Tech Level: 3
- Speed: 45
- Abilities: Detect Stealth, Repair Vehicles and Aircraft, Mass Repair (need to deploy), Support Module Upgrade
Kodiak (Only can build two)
It took six long years of on-and-off development, but in 2068, GDI unveiled the foundation of their space fleet, the Kodiak-class battle cruiser, named after Michael McNeil's legendary command vehicle. However, the name was about the only thing in common the two ships had - unlike its command-oriented predecessor, the new Kodiak is a warship first and foremost, armed with nine 24" guns grouped into three turrets with a compliment of Vulcan cannons for anti-air defense.
- Affiliation: Falcon Army
- Cost: $4000
- HP: 3000
- Armour: Heavy
- Weapon: 24" Artillery gun turrets (x3), Anti-Aircraft Vulcan cannons (x3)
- Anti what: Aircraft, Vehicles and Structures
- Tech Level: 3
- Speed: 24
- Abilities: Increased armor ring
Orca
The SAAB/Lancaster Lifting Body, Inc. designed the new variant basing on the "make the tech visible" doctrine of GDI's design. The resulting A-15 Orca is the most advanced attack aircraft in GDI's engineering history.
- Affiliation: GDI (Except Falcon Army)
- Cost: $1100
- HP: 450
- Armour: Medium
- Weapon: Air-to-ground missiles
- Anti what: Vehicles
- Tech Level: 1
- Speed: 100
- Abilities: Detect Stealth, Hardpoints Upgrade
Firehawk
The Firehawk fast attack jet is a dynamically unstable airframe that requires computer control to stay in flight – but the resulting air combat performance is unparalleled. The onboard AI also helps pilots with targeting, threat assessment and tracking, weapon control, and navigation. Connected through a neural link, the AI and the pilot work together seamlessly, combining the best of computer and human being.
- Affiliation: GDI (Except Falcon Army)
- Cost: $1600
- HP: 650
- Armour: Medium
- Weapon: High-explosion bombs, Air-to-air missiles
- Anti what: Aircraft and Structures
- Tech Level: 2
- Speed: 120
- Abilities: Hardpoints Upgrade
Hammerhead
A curious element of the GDI air arsenal, the Hammerhead is a conventional helicopter, based on transport designs dating back to the 20th century. This is perhaps an extreme example of GDI's trend of returning to old, but extremely reliable technology following the Second Tiberium War. Its speed matches that of an Orca, allowing for fast deployment.
- Affiliation: ZOCOM
- Cost: $1500
- HP: 700
- Armour: Medium
- Weapon: Vulcan cannons
- Anti what: Infantry
- Tech Level: 2
- Speed: 90
- Abilities: Detect Stealth (Campaign Only), Can carry up to one troop, AP Ammo Upgrade
--- Edit by AutoGavy on July 30th, 2020
Can you please add a Kodiak to Zocom in the vein of the mod Tiberium Essence.