TSLRCM tries to fix to the best of our abilities the issues The Sith Lords had due to being rushed. Containing a host of restored content and fixes many bugs left inside TSL giving you the most polished and best possible chance to get the full experience.
Allows you to pick Disciple and Handmaiden, whatever gender you may be, modifying the game to allow this to happen and not break.
A KNIGHTS OF THE OLD REPUBLIC II: (THE SITH LORDS) MODIFICATION
Handmaiden 4 Females - Disciple 4 Males (for TSLRCM 1.8.3)
Author: Hassat Hunter
Author of original mod: Stoffe
PM: Contact me at the Deadly Stream Forums
Name: Handmaiden 4 Females - Disciple 4 Males (for TSLRCM 1.8.3)
Date Released: 12/03/2014
This readme contains (as per the original mod's readme):
0. New in this version
1. What is this?
2. How do I install this mod?
4. Playing instructions (IMPORTANT! READ!)
5. Known issues
6. Distribution notes
7. Thanks and acknowledgments
8. What has been changed?
1. What is this?
This is a remake of a mod made by Stoffe for the original TSL, made compatible for TSLRCM 1.8.3 (and M4-78EP). It's been completely re-made from scratch (thanks to Stoffe's extensive changelist in his readme), changing some things backstage, mainly just because it's easier for me to work in a slightly different way, and added functionality to add Disciple to your party as male as well.
As such, it's no "compatibility patch", it doesn't need anything (besides TSLRCM 1.8.3) to work.
Also, it has been modified to use the TSLPatcher instead of dumping files in the override, making it more compatible with other mods as well, and not require modifications just so it works from override (602/610 disc_enc.dlg).
Here's what the original readme had to say about it;
This is a simple modification for SWKotOR:The Sith Lords that give a female Exile a choice of bringing along The Handmaiden instead of The Disciple as a party member.
Use it if you wish some variety to your parties, or you can't stand the Disciple for whatever reason, or if you simply like the Handmaiden better. This mod will give you the choice.
It will only change when the game checks the gender of the Exile to determine whether to use the Handmaiden or the Disciple. No game content has been changed, so if you can't stand having the Handmaiden call you "he/him" all the time, then don't bring her along.
4. Playing instructions (read this or suffer)
Copied over from the original readme, as I used the same requirement for Handmaiden to join you as female as the original mod did.
To NOT make Handmaiden join you (either as male or female) pick the "I don't care - you're going back." or "I'm taking you back to Telos - you're not welcome on this ship." when Handmaiden sneaks onboard the Ebon Hawk after leaving the Telos Academy.
In order to get the Handmaiden to come along with a female Exile, you must speak with her (the one who isn't called "Handmaiden Sister" and just "Handmaiden") when you are in the Telos Academy. Talk to her about anything you like, but when you prepare to end the conversation, she will ask you what the Force feels like.
Here you must pick one of the polite options, either telling her what the force feels like or what it's loss feels like. When she thanks you for the explanation, you MUST respond with:
"If you have any further questions in the future, seek me out and ask them."
...if you want her to come along. If you say anything else there as a female Exile, she will not stow away on the Ebon Hawk and you'll pick up the Disciple on Dantooine instead as usual.
I thought this was the easiest way to subtly indicate that she should come along without going outside the story and add a dialog option to directly tell her to come, which would ruin the stowaway "surprise" scene on the Ebon Hawk.
REST CUT DUE TO SIZE LIMITATIONS... PLEASE READ THE README INCLUDED WITH THE MOD.