This is a small mod, with nothing amazingly new. It was made using DATedit, and I feel that it is good enough that people can play and enjoy it effectivly. There are a number of changes that each race is greatly enhanced. Examples are that hydralisks and defilers spawn 2 per egg, Carriers not use area missiles, High templar life is increased, and they have an attack, Terran biolgical regenerates, and the vulture and goliath have been changed, each becoming adapting a new role, as well as many other changes. There are only one to two bugs as of to date that I am trying to solve.There was no real inspiration for this. i was playiong around with DATedit, found things, and stuck them together. this is what came out s As soon as I can find out how to make screenshots viewable and uploadable, I will be posting screenshots of the mod all of the summary is complete, and there are no new units being devloped/changed at the moment.More should come as i learn more about my current modding tool

Statistics
How it works

The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your mod. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, use the embed code provided.

Please note: all content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.

Boost your statistics

We recommend you link to your mod profile on your homepage, blog, forum and other communities you are a member of like Facebook and X. To help you do this you can copy and paste any of the share options code provided, or check out our mediakit.