hm.
Is there any type of enemy you want to change/weaken/reinforce?
Or, do you have any idea that you want to add to this mod?
Your opinion written here will influence next update.
This is an unexpected result. :O
I think new version 1.3 will answer hardcore players' expectation.
On the other hand, I want to aid people who think this mod is too difficult.
hmm but how...?
In version 1.3.2, playing on Recruit difficulty is a lot easier because of high speed regeneration.
If you think this mod is too difficult, I recommend you to play it on Recruit difficulty.
You can set difficulty to Recruit by typing "set g_skill 0" on console.
hm.
Is there any type of enemy you want to change/weaken/reinforce?
Or, do you have any idea that you want to add to this mod?
Your opinion written here will influence next update.
This is an unexpected result. :O
I think new version 1.3 will answer hardcore players' expectation.
On the other hand, I want to aid people who think this mod is too difficult.
hmm but how...?
In version 1.3.2, playing on Recruit difficulty is a lot easier because of high speed regeneration.
If you think this mod is too difficult, I recommend you to play it on Recruit difficulty.
You can set difficulty to Recruit by typing "set g_skill 0" on console.