Do you ever get tired of Doom 3's slow-paced & easy gameplay? With this mod, you can play Doom 3 as booming Run-and-Gun Shooter. Enjoy Running!

Post news Report RSS Runner's Doom 3 v2.4 released

Runner's Doom 3 v2.4 is released. Added "FloatingLight" feature.

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Runner's Doom 3 is now in version 2.4.

v2.4
Added "FloatingLight" function, which can be activated by turning on the CVar "RN_Use_FloatingLight".
This feature IS TURNED OFF BY DEFAULT.

"FloatingLight" is a feature that makes the existing lights move and change color at a very slow speed to make the existing view look different.
With this feature turned on, you will witness "seen it before but something different" views during the game.
Personally, I feel that Doom 3 looks like Unreal(1998) when this feature is turned on. :)

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Caution :
This feature would more than double the game processing workload. You should not turn this feature on unless you can afford the processing speed of your PC.
When this feature is turned on, the game may be forced to quit with a "No free entities" error during play on some large maps (like Delta1). This error may be corrected by turning off the CVar "g_showBrass". Setting "RN_Use_GibsOnDeathFX" to 0 may also have an effect.
If the error still occurs, give up using this feature. xP

ps :
This feature is set to be as unobtrusive as possible in its default state.
If you want to be more clearly aware that this feature is working, you can change the CVar "RN_fl_Vividness" to around 1.2 - 1.5.
I have added some other CVars, please refer to RN_CVars.txt.

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