v2.3.1
Changed the mesh of the gibs that are added when "RN_Use_GibsOnDeathFX" is turned on.
--------------------
Runner's Doom 3 is now in version 2.3.
v2.3
Added CVar "RN_Use_GibsOnDeathFX". On by default. When this CVar is turned on, "DeathFX" will scatter not only blood but also giblets.
This sample video shows playing with giblets... :)
Other changes :
Changed default Plasmagun Primary shot ammo consumption from 10 to 5.
Changed default RocketLauncher Secondary shot FireRate from 2.0 to 1.375.
Halved self-shooting damage from Rocket Launcher secondary shots.
(Original Edition(2004) only)Halved Plasmagun's primary shot volume.
Older versions :
v2.2.1
Fixed crash after starting teleporter in Delta4.
Changed default Machinegun Secondary shot ammo consumption from 15 to 20.
Changed default Machinegun Primary shot Spread from 7.5 to 7.0.
Change Vulgars to dodge more often.
Change Vulgars to eject projectiles during dodge.
Vulgar with the role of "Tough" now ejects projectiles when walking.
Vulgar with the role of "Leaper" now ejects projectiles when jumping.
Fixed a issue where bullets did not fly to the target when shooting at a target that was in contact with the player.