The mod version has been updated to version 1.0.3 of 24.02.21.
Are common
- Implemented the impossibility of controlling the lord (stays on the keep), you can still send him to attack the enemy, but you won’t return him back, be careful.
- The jester is now not just an attribute of the castle, but is an Über unit, it is better not to get in his way (attack and hp are greatly increased)
Units
- Increased the hp of war dogs by 150%
- In addition to sword and armor, added a spear requirement for recruiting a knight.
- Increased knight's hp by 125% from the initial one.
- Increased the damage of the spearman against the knight by 150% from the initial one.
- Increased attack from all archers against assassins by 60%.
- Increased the attack from all archers against horse archers by 60%.
- Reduced attack from all archers to fire throwers by 50%.
- Increased the attack of the mace against the monk by 100%.
- Increased monk's hp by 230% from the initial.
- Increased monk cost to 20.
- Increased the attack from all archers against the monk by 150%.
- Increased the attack of the crossbowman on the monk by 250% (up to 3 shots)
Buildings
House HP increased by 900%
Increased by 900% HP of the Iron Mine
Armory HP increased by 200%
Barn HP increased by 400%
Quarry HP increased by 400%
Added display of ruins after destruction for buildings: iron mine, mercenary post, quarry, all food farms, mill.
Market
- Increased the selling price of cheese by 25%.
- Reduced the selling price of apples by 50%.
- Increased purchase price of hops by 25% (up to 100).
- Increased the selling price of ale to 150.
- Increased purchase price of oil to 90.
- Fixed amount of starting bread from 5 to 15.
Общие
- Реализована невозможность управления лордом(остается стоять на донжоне), вы все еще можете его послать в атаку на врага, но обратно уже не вернете, будьте осторожны.
- Шут теперь не просто атрибут замка, а является Убер-единицей, лучше не попадайтесь ему на пути(сильно увеличена атака и хп)
Юниты
- Увеличено хп у боевых псов на 150%
- Вдобавок к мечу и броне добавлено требование копий для найма рыцаря.
- Увеличено хп рыцаря на 125% от начального.
- Увеличен урон копейщика против рыцаря на 150% от начального.
- Увеличена атака от всех лучников по ассасинам на 60%.
- Увеличена атака от всех лучников по конным лучникам на 60%.
- Уменьшена атака от всех лучников по метателям огня на 50%.
- Увеличена атака булависта против монаха на 100%.
- Увеличено хп монаха на 230% от начального.
- Увеличена цена монаха до 20.
- Увеличена атака от всех лучников по монаху на 150%.
- Увеличена атака арбалетчика по монаху на 250%(до 3 выстрелов)
Строения
Увеличено на 900%хп домика
Увеличено на 900%хп Железной шахты
Увеличено на 200%хп оружейной
Увеличено на 400%хп амбара
Увеличено на 400%хп каменоломни
Добавлено отображение руин после разрушения для зданий: железная шахта, пост наемников, каменоломня, все фермы еды, мельница.
Рынок
- Увеличена цена продажи сыра на 25%.
- Уменьшена цена продажи яблок на 50%.
- Увеличена цена покупки хмеля на 25%(до 100).
- Увеличена цена продажи эля до 150.
- Увеличена цена покупки нефти до 90.
- Исправлено количество начального хлеба с 5 до 15.
Will there be a SC Extreme version of this mod? If the troop limit is not increased, this mod is not doing much in terms of multiplayer, because you can't have any fun with the troop limit that low in the normal version of the game
There will be no version for SCE. The mod is aimed at greater realism. Here it will be much more difficult to gather the same large army as in the vanilla version. The gameplay changes in contrast to the vanilla version, the old primary units are now more expensive, so there is a motivation to use other units.
Can you explain the Jester? How much does he boost the attack and HP of the defending units?
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The behavior of the jester remains the same, he follows the buildings and units of the player. Attack against other units increased by about 500 times, and HP by 300 times.
This jester change doesn't provide any buff, it just increases the jester's melee attack and HP.