Helpart patch
PatchReplace the file HelpArt.WL6 in the Resident Evil: Unleashed folder with the version included in the ZIP file and the credits will be updated. This patch...
Billy Coen had fled the horrors back in that mansion. Now, years later he receives word that Rebecca Chambers, the young rookie of STARS that let him escape, is in trouble in the rural town of Lobster Cove. Everything seems like a trap, but he has a debt to repay and can't leave Ms. Chambers behind...
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Replace the file HelpArt.WL6 in the Resident Evil: Unleashed folder with the version included in the ZIP file and the credits will be updated. This patch...
*Experience a new chapter in the horrifying Resident Evil universe from the mind behind Frayed and Krucible: Insanitarium *7 levels, 2 of which alternate...
A mapset of 10 maps of varying size and difficulty. Help BJ once again to defeat the evil nazis and restore the peace!
A new TC for Wolfenstein 3D using ECWolf, based of off Nitemare 3D by David P. Grey. Requires latest dev version of ECWolf and Wolfenstein 3D 1.4
An "unofficial" sequel to Orka's addon. Play through 10 new maps for the shareware version of Wolfenstein 3D!
A faithful port of Macintosh Wolfenstein 3D to PC using the Wolf4SDL base, this mod brings you some vintage Mac gameplay and prepares the ground for future...
After 8 years of development, Blitz und Donner is finally ready for release.
In 2013, 3D Realms released the original specifications from the planned sequel to Wolfenstein 3D. In 2015, Thandor created a mod for Wolf3D that was...
Hey, this was cool! Planning to do a sequel? It seemed far from over...
Oh, and were the two Nemesises actually the same guy? I did not get that clearly...
I do plan on making a sequel, one with a more open world adventure to it. The 2 Nemesis are in fact, the same guy. There's some secret levels that'd let you bypass one or both of them and face different bosses.
Right now though, busy with Krucible, life, and some other projects. But yes, REU2 is something I DO want to work on. This was just meant to be a quick techdemo for Krucible but it begs for it's own adventure. ;)
fun, fun, fun and more fun! :D
lol, very interesting
Just finished 5 minutes ago. Not bad mod, it was funny and interesting, but I didn't liked zombies with weapons (axe, pistol, shotgun). Bad idea.
But anyway, 8/10
Understandable. It would've been difficult however to make it creepy with just slow old school zombies... I guess I could've had some that barf like RE2 and RE3 but eh, this was meant as a quick release tech demo for Krucible which took longer than I thought it would. :D lol
Anyways, glad you liked it. :)
seems like...the greatest fun on earth !