- Uber will once again build Colonels and Praetorians when it has heavily lost air control
- Casual will build the Mend
- Uber only uses Colonels and Praetorians for AA once it has met its minimum advanced fabber requirements
- Most builds now done in the base closest to the fabber allowing for shorter pathing, riskier builds and greater variety of play
- This can also result in some stupid, consider it a major change that will be monitored carefully
- Remove cap from how many Bluehawks Uber can make at once
- Uber will use a wider variety of fabbers to build AA structures
- Fix issue where Uber would build endless Advanced Torpedo Launchers by MEX
- Uber Rush will build suicide bots
- Uber will only send out bombers and gunships when it has enough fighters to escort them
- Added new personality Uber Neural which uses the neural net for all platoon creation decisions
- Uber Aggressive has been reverted to a slightly more aggressive version of its old form
- Uber is smarter about balancing Spinners and Storms in its platoons
- Uber Rush is more aggressive
- Updated Korean translation to ensure its presentation matches other translations
- Uber will use slightly more Spinners when losing air on a planet
- Uber less likely to expand its T1 naval presence
- Uber Naval more likely to expand its T1 naval presence
- Uber will use Legion advanced air fabbers to build T1 Ship Foundries
- Uber will prioritise getting T2 naval on land maps once it has T1
- Uber will only prioritise naval T2 on single planet systems
Version 4.42.0 released
Major changes to structure placement and air handling, along with a new personality and the restoration of Aggressive to its old self. This is probably the biggest change in Queller's play in some time.
Posted by quitchy on