- Build artillery and Catapults in response to naval near the base
- Restored Uber Tech
- Check the right threat when assessing whether to build Catapults in response to Kaiju
- When alone Uber limits the number of T1 factories to help the sim and focus on saving for higher tech items
- Avoid running certain checks when alone to help performance
- Less air factories when alone
- Uber Legion won't try and force early air
- Uber is a bit more willing to commit to Omegas when assaulting other worlds
- Uber Air correctly builds T1 air when alone
- Uber more reliably builds air second and does so in a more performance friendly way
- Uber gives higher priority to defending its Commander from orbital snipes
- Uber focuses on producing Spinners from its vehicle factories when alone
- Cap on how many factories Uber will use for the production of Storms
- Revoked change to Uber's building of Catalysts
- Give a higher priority to assisting nuke production when alone on a planet and put more fabbers on the job
- Uber will only send orbital reinforcements in force now rather than dribs and drabs
- Uber gets orbital battleships off gas giants quickly
- Uber focuses solely on clearly local orbit before committing to any other orbital military operations
- Uber won't over-micro Levellers
- Fixed Legion not building advanced fabbers when alone for many factories
- The numbers of advanced fabbers Uber builds are now based on enemy layer presence
- Uber more likely to produce Spinners as needed
- All Uber personalities except Tank require larger land platoons before moving out
- No upper limit on platoon sizes to better allow combining multiple forces into one
- Uber no longer builds the GIL-E
- Fixed scouting with fighters being broken
- Loosened restrictions on orbital travel for lower levels a little
- Silver willing to move more troops at a time via teleporter
- All system-wide counts replaced with planetary ones for performance reasons
- Platinum will tech faster
- Uber gets tanks a little later on larger planets
Version 4.11.0 released
Lots of fixes, a focus on performance improvements, some tightening of Uber's game, and a big change to platoon caps
Posted by quitchy on