This mod is the third installment of the Mods I have made It contains some of the iconic BFME1 campaigns It also splits Harad and Mordor ( Harad is mixed with Wild Faction) It is based on Power Of the Ring / Rise of the Pheonix / Rise Of harad
This is the Script file to allow proper AI for BFME1 maps Just import into an existing BFME1 Castle Map It is for BFME2 , but I also have a MOD for ROTWK that does this
It's really nice of you to share this, but can you explain how to use it? Is this an addon for your mod or for vanilla game? I tried putting your codes into a mod for BFME2 1.09 and the game crashed. Some of these files are referencing other stuff from a mod, which isn't included in the download, like gamedata entries and commandsets.
a guide will be uploaded soon