Hello everyone, Ashi here to give you all a progress update on Perpetual Dissonance.
Recently I've been working on some texture changes to help fit with the new clean aesthetic. New metal textures based on beta textures, cleaner props, and some very nice white textures by the wonderful November.
Here is a look at these new textures
For the metal textures I've been experimenting with a new brown metal color. Not all textures are recolored but I think what I have so far could be something good
As for the Clean Chamber Door
It looks very very nice
Here's a few more misc screenshots just because
With the progress I've made I hope to be able to present a small preview of a semi finished opening soon!
But that's all I have for now! Ashi signing off!