Due to the current situation of call to arms, production is halted, this is also due another mod idea that we hope to share with you all soon at least visually (it doesn't have the same weapon animation reliance problem as New Blood). So onto the topic, skins and texmods... While the problems we have been presented are being fixed, I myself figured, what a perfect time to work on more textures for skins we have, I would like to know YOUR ideas as to what you'd want to see, whether it be marines, odst, elites... We know our mod isnt quite like the other halo mods, but with ours we'd like to present a massive selection of variability. Shown in the picture are some of our marine skins, while there are others with camo such as our real world forestry, get creative I want ideas! For maps too, we would like to equal if not exceed the base games map selection, we have even made variations of certain base game maps such as Dam allowing more players. Keep in mind with mapping we have added in the men of war fortifications to provide more building assets, as well as galaxy at wars walls and some planetside construction stuff, all of which we have or will be adding halo textures to. Example: Forerunner walls or basic metal walls. Reference pictures or links are greatly appreciated, I will do what I can, let me know!
Due to the current situation of call to arms, production is halted, this is also due another mod idea that we hope to share with you all soon at least visually (it doesn't have the same weapon animation reliance problem as New Blood). So onto the topic, skins and texmods...
Posted by StrangerForgotten on
It'd be cool to see the marines being able to be customized with different visors or attachments and equipment.
I think it's a great idea to create multiple colours characters, it makes me think about red vs blue multiplayer matches !!!
And I guess some customizable troops would be awesome !!!