This mod will change CODWaW zombie mode with modern weapons and other new custom features. ZCT Mod 2 is also included in the download package. Current version: 1.1 10th Anniversary Edition Compatibility: all Prototype Style Maps
This full version has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest full version.
Nazi Zombie Special Combat Mod 1.1 10th Anniversary Edition: -Some cheats have been unlocked -Several weapons enhancements -Castle mp zombie map included
Nazi Zombie Special Combat Mod 1.1 10th Anniversary Edition
10th Anniversary Edition:
Some cheats have been unlocked
Several weapons enhancements
Castle mp zombie map included
This mod will change CODWaW zombie mode with modern weapons and other new custom features. ZCT Mod 2 is also included in the download package.
Current version: 1.1 10th Anniversary Edition
Compatibility: all Prototype Style Maps
Main features:
- Bonus weapons:
- Usp Laser
- Raythrower
- Nuke Launcher
- M60 High Explosive Incendiary ammo
- New textures
- Enhanced weapons fx effects
- Laser pointer
- Slightly increased rocket and granade launcher explosion&range damages for more realism
- Overall balanced weapons damage, increased knife damage (only for last stand weapons, see chart below)
- ZCT Mod 2 included (10perks, teleporting zombies etc.)
weapons list, damage (explosion damage) and knife damage:
Specials:
Nuke Launcher (20000) 900
USP Laser 2000 900
Raythrower 1500 900
M60 HEI Shells 300(400)900
Shotguns:
Winchester 500 900
Benelli M1014 390 900
Heavy Machineguns:
MG42 270 900
RPD 250 900
Minimi M249 SAW 230 900
Launchers:
RPG7 (7000) 900
M203 (2400) 900
Rifles:
M82 Barrett 3000 900
M14 120 200
Pistols:
Desert Eagle 2500 900
357 Magnum 1000 600
M1911 .45 70 200
Semi Auto:
AK-47 180 600
M16A3 160 600
M4A1 GL 160 600
M4A1 red dot 160 600
G36C 160 600
SMGs:
P90 130 200
MP5 130 200
Mini Uzi 90 200
Tips:
- With m60heis shot at feet! but not yours..
- Pay attention to your rocket explosions!
- Do not overheat USP laser...
- Special Combat knife will save your life!!
- Cabinets seem now more interesting... :)
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How to play it:
1- Launch CoDWaW, go to Mods and launch your custom map
2a-Create a lobby and invite your friends who already have the mod.
Change the server to Nazi zombie Mode and select your map
2b-To play alone open console
(~)or(\) (the key under esc) and type "map YOUR_CUSTOM_MAP_NAME".
Examples:
Nacht der Untoten:
map nazi_zombie_prototype
Castle:
map nazi_zombie_castle
---You may need to activate console from game menu settings---
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Installation Instructions (ZM installer package):
---If CD version make sure you updated the game to 1.7 patch---
1- Install the mod.
2- Go to mods folder:
(XP)C:\Documents and Settings\YOUR_PROFILE\Local Settings\Application Data\Activision\CoDWaW\mods\
(vista and newer)C:\Users\YOUR_PROFILE\AppData\Local\Activision\CoDWaW\mods\
---Make sure you can view hidden folders---
3- Copy all files placed in "Nazi Zombie Special Combat 1.1" folder into your custom map folder overwriting original files
---You can apply this mod only if your custom map has 1kb mod.ff file or doesn't have it (only prototype maps)---
---Make sure any other mods are not in that folder, otherwise delete them---
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Changelog:
v.0.1b:
- Initial beta relase
v.0.2b:
- added colt m1911 and double barreled shotgun
- New special weapons:
Nuke Laucher v.2
Ray USP Proto
M60 high explosive incendiary ammo
- Laser pointer on weapons
- Increased 357 and Desert eagle shooting range and accuracy
- corrected M203 and rpg explosion range
- corrected Flamethrower damage
- Mw2 style M4-barrett-rpd-rpg-ak47-g36-p90 textures
- new Dragunov-Winchester-mp5-desert eagle hq textures
- working sniper scope lens reflection
- m203 grenade, flamethower and nuke ammo are now regenerable
- Correct buyable weapons naming and "zOMBIE_WEAPON_MG42_BIPOD_3250" bug on walls
- changed fx fire and overheated effects on some weapons (deagle, machineguns etc.)
- Handgrenade trail effect
- Other minor things
v.0.3b:
- fixed zombie strength bug
v.1.0:
- p90 and MP5 damage values
- corrected m14 max ammo
- New Mini uzi hq texture
- M60 overheat values
- Minor things
v.1.1:
- New special weapons: USP Laser and Raythrower
- Op.Raccoon City player skin by quaddamage08
- fixed m60 coop bug
- increased m60 gaming fps performance
- blowing heads deagle and 357
- fixed some weapons and scripts
10th Anniversary Edition:
- Some cheats are now unlocked
- Several weapons enhancements
- Castle mp zombie map included
Know bugs:
- Wrong wall display cost for some weapons
- Wrong laser pointer on some weapons
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Credits:
- Nazi Zombie Modern Weapons by Way2Evil
- ZCT Mod by zombiechickentaco.com
- Operation Raccoon City player skin by quaddamage08
- Mp Castle map converted by hihellobyeoh
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I remember the times of playing this mod along with several custom prototype style maps (that are supported) and some friends of mine. As much I loved the ZCT series, I do appreciate what Special Combat offers to this day.
Thank you for uploading this mod to this site and now I can replay this mod with this 10th anniversary edition for more than just nostalgia reasons.
Hey! Just played a bit of the mod, and I gotta say, it's a blast! Is there a list of prototype style maps that are compatible with the mod? It would save me a lot of trouble trying to find more maps to play on lol.
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Do you just install .exe file and the mod will come up in the mod section?