Napoleon: Total Combat The aim of this mod is, first of all, to make battles more of a spectacle, and a bit more ‘visceral.’ This is done through larger units, including larger artillery units, and a larger volume of fire. The second aim of the mod is campaign based, giving both the player and the AI the ability to raise larger and stronger armies almost from the get go. No longer will there be just one or two stacks per major nations during wars. The player and the AI, once the ‘mid-game’ has come, will be playing with multiple stacks, making for more numerous large-scale battles. Please note, the action does not start right away, but rather sensibly, especially once the several modified technologies are researched. You can no longer steam-roll the AI once you have defeated their primary army. Once the mid-game comes, expect constant, fierce resistance from the AI. No, units are not cheaper, and do not build faster that isn’t how I did it.
NAPOLEON: TOTAL COMBAT: DEATH OR GLORY CAMPAIGNS! Field armies with up to 40 units!
Posted by hip63 on Sep 18th, 2011
Death or Glory is a special mode of play that will be included in the upcoming NTC v4.0 Demo 1. This mode of game play allows for army stacks larger than the usual twenty units. You'll be able to command armies of up to 40 units instead! However due to hard-coded elements in the game, this mode of play can not be started like a normal campaign, instead it must loaded from a modified game save which will be provided for by the launcher system. All the theatres and major factions are supported!