The classic mod MonsterHunt taken to a whole new level. Complete control of the game, allowing for a wide variety of maps and playing styles. I call this my "kitchen sink" mod because everything I could think of was included. There are options for ammo and health regen, hitsounds, antiboost, player collision, double jump, loaded, pinata, score loss for deaths, spawn protection, custom weapons, custom gear, country in scoreboard, playerIP logging to server, and more! All included in a single file for your monster killing enjoyment. Tired of a page of serverpackage lines? Try one. Care was taken with the coding to fix as many resident MH problems as possible too. In beta testing the servers are fast and solid, with very few access none's. In fact you will notice the monsters seem more aggressive. This is due to the code being sped up by optimizing. Lastly all source code as well as package material will be released with this. Don't like something about it? Well, change it!

Post news Report RSS Release version is done

MonsterHunt2 is done and the readme is being written. The mod will be posted for download here and at www.gopostals.com .

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Please take the time to read the installation instructions. This mod runs differently than many you have used.

Source codes and all compilable materials will be included. You are welcome to improve/change/adapt it to fit your groups needs. I hope to have the downloads posted tomorrow (Dec. 20).

There is a server up here: 206.51.238.106:7777 where you can preview the mod in action. Final build will be added to it tonight, though the one you will see only misses a couple of very minor changes. For all intents and purposes, you will be playing the release.


Long live UT!

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